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ShaderEffect.PixelShaderConstantCallback Method

Associates a dependency property value with a pixel shader's float constant register.

Namespace:  System.Windows.Media.Effects
Assembly:  PresentationCore (in PresentationCore.dll)

protected static PropertyChangedCallback PixelShaderConstantCallback(
	int floatRegisterIndex
)

Parameters

floatRegisterIndex
Type: System.Int32

The index of the shader register associated with the dependency property.

Return Value

Type: System.Windows.PropertyChangedCallback
A PropertyChangedCallback delegate that associates a dependency property and the shader constant register specified by floatRegisterIndex.

ExceptionCondition
InvalidOperationException

The dependency property is an unknown type.

ArgumentException

floatRegisterIndex is greater than or equal to 32, or floatRegisterIndex is less than 0.

Use the PixelShaderConstantCallback method when you register a dependency property for a shader constant. The PixelShaderConstantCallback method constructs a PropertyChangedCallback delegate that, when invoked, creates an association between the dependency property and the shader constant register specified by floatRegisterIndex.

.NET Framework

Supported in: 4.5.2, 4.5.1, 4.5, 4, 3.5 SP1, 3.0 SP2

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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