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ShaderEffect.Clone Method

Creates a modifiable clone of this ShaderEffect object, making deep copies of this object's values. When copying this object's dependency properties, this method copies resource references and data bindings (which may no longer resolve), but not animations or their current values.

Namespace:  System.Windows.Media.Effects
Assembly:  PresentationCore (in PresentationCore.dll)

member Clone : unit -> ShaderEffect 

Return Value

Type: System.Windows.Media.Effects.ShaderEffect
A modifiable clone of this instance. The returned clone is effectively a deep copy of the current object. The clone's IsFrozen property is false.

The Clone method can be used to produce modifiable copies of frozen Freezable objects. For convenience, this method shadows the inherited Clone method to provide a strongly typed implementation.

.NET Framework

Supported in: 4, 3.5 SP1, 3.0 SP2

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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