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PixelShader.SetStreamSource Method

Assigns the Stream to use as the source of HLSL bytecode.

Namespace:  System.Windows.Media.Effects
Assembly:  PresentationCore (in PresentationCore.dll)

public void SetStreamSource(
	Stream source
)

Parameters

source
Type: System.IO.Stream

The stream to read the HLSL bytecode from.

ExceptionCondition
ArgumentNullException

source is null.

.NET Framework

Supported in: 4.5.2, 4.5.1, 4.5, 4, 3.5 SP1, 3.0 SP2

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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