Gets or sets the scale at which the object is rendered on the cached bitmap surface. Use this property for cached objects that are scaled to improve performance.
Assembly: System.Windows (in System.Windows.dll)
Property ValueType: System.Double
The scale at which the object is rendered as a cached bitmap. If you specify a negative number, an error will be thrown. The default is 1.
Dependency property identifier field: RenderAtScaleProperty
By default, when you set the CacheMode of a UIElement to a BitmapCache, the object is cached as a bitmap with a scale of 1 (its natural size). However, if you scale the cached UIElement, for example by using a ScaleTransform, set the property to the same scale.
You can query for the current state of the hardware using EnableGPUAcceleration; see Silverlight Hardware Acceleration for more information.
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.