Occurs when the Storyboard object has completed playing.
Assembly: System.Windows (in System.Windows.dll)
If this timeline is the root timeline of a timeline tree, it has completed playing after it reaches the end of its active period (which includes repeats) and all its children have reached the end of their active periods. If this Storyboard is a child Storyboard, it is considered to have completely finished playing when the root timeline of the timeline tree to which it belongs reaches the end of its active period and all its child timelines have finished playing.
Stopping a timeline does not trigger its completed event, but skipping it to its fill period does.
The following example fires the event after a Storyboard ends.
<Canvas Width="200" Height="200" Background="White" x:Name="Page"> <Canvas.Triggers> <EventTrigger RoutedEvent="Canvas.Loaded"> <BeginStoryboard> <Storyboard x:Name="ColorStoryboard" Completed="onCompleted"> <!-- Animate the background color of the canvas from red to green over 4 seconds. --> <ColorAnimation BeginTime="00:00:00" Storyboard.TargetName="Page" Storyboard.TargetProperty="(Panel.Background).(SolidColorBrush.Color)" From="Red" To="Green" Duration="0:0:4" /> </Storyboard> </BeginStoryboard> </EventTrigger> </Canvas.Triggers> </Canvas>
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.