Storyboard.Seek Method
.NET Framework 3.0
Seeks this Storyboard to a new position when the next clock tick occurs.
| Name | Description |
|---|---|
| Storyboard.Seek (FrameworkContentElement, TimeSpan, TimeSeekOrigin) | Seeks this Storyboard to the specified position. The Storyboard will perform the requested seek when the next clock tick occurs. |
| Storyboard.Seek (FrameworkElement, TimeSpan, TimeSeekOrigin) | Seeks this Storyboard to the specified position. The Storyboard will perform the requested seek when the next clock tick occurs. |
Note that seek operations do not take the storyboard's SpeedRatio or SlipBehavior settings into account: the storyboard is treated as though it had a SpeedRatio of 1 and no SlipBehavior.
To interactively control this storyboard, you must use the same containingObject parameter when calling the interactive methods that you used to begin the storyboard. A storyboard can be paused, resumed, seeked, stopped, and removed if it is made controllable. To make a storyboard controllable in code, you must use the appropriate overload of the storyboard's Begin method and specify true to make it controllable. See How to: Control a Storyboard After It Starts for an example.