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ExponentialEase Class

Represents an easing function that creates an animation that accelerates and/or decelerates using an exponential formula (see remarks).

System.Object
  System.Windows.DependencyObject
    System.Windows.Media.Animation.EasingFunctionBase
      System.Windows.Media.Animation.ExponentialEase

Namespace:  System.Windows.Media.Animation
Assembly:  System.Windows (in System.Windows.dll)
public class ExponentialEase : EasingFunctionBase
<ExponentialEase .../>

The ExponentialEase type exposes the following members.

  Name Description
Public method Supported by Silverlight for Windows Phone ExponentialEase Initializes a new instance of the ExponentialEase class.
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  Name Description
Public property Supported by Silverlight for Windows Phone Dispatcher Gets the Dispatcher this object is associated with. (Inherited from DependencyObject.)
Public property Supported by Silverlight for Windows Phone EasingMode Gets or sets a value that specifies how the animation interpolates. (Inherited from EasingFunctionBase.)
Public property Supported by Silverlight for Windows Phone Exponent Gets or sets the exponent used to determine the interpolation of the animation.
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  Name Description
Public method Supported by Silverlight for Windows Phone CheckAccess Determines whether the calling thread has access to this object. (Inherited from DependencyObject.)
Public method Supported by Silverlight for Windows Phone ClearValue Clears the local value of a dependency property. (Inherited from DependencyObject.)
Public method Supported by Silverlight for Windows Phone Ease Transforms normalized time to control the pace of an animation. (Inherited from EasingFunctionBase.)
Protected method Supported by Silverlight for Windows Phone EaseInCore Provides the logic portion of the easing function that you can override to produce the EaseIn mode of the custom easing function. (Overrides EasingFunctionBase.EaseInCore(Double).)
Public method Supported by Silverlight for Windows Phone Equals(Object) Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected method Supported by Silverlight for Windows Phone Finalize Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)
Public method Supported by Silverlight for Windows Phone GetAnimationBaseValue Returns any base value established for a Silverlight dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject.)
Public method Supported by Silverlight for Windows Phone GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public method Supported by Silverlight for Windows Phone GetType Gets the Type of the current instance. (Inherited from Object.)
Public method Supported by Silverlight for Windows Phone GetValue Returns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject.)
Protected method Supported by Silverlight for Windows Phone MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method Supported by Silverlight for Windows Phone ReadLocalValue Returns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject.)
Public method Supported by Silverlight for Windows Phone SetValue Sets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject.)
Public method Supported by Silverlight for Windows Phone ToString Returns a string that represents the current object. (Inherited from Object.)
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  Name Description
Public field Static member Supported by Silverlight for Windows Phone ExponentProperty Identifies the Exponent dependency property.
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You can control whether the animation accelerates, decelerates or both by specifying the EasingMode. The following graph demonstrates the different values of EasingMode where f(t) represents the animation progress and t represents time.

ExponentialEase graphs of different easingmodes.

The formula used for this function is the following.

Mathematical formula for ExponentialEase

Using the formula above, the following graph illustrates the effect of several different values for the Exponent property:

Different values for the Exponent property.

There are several other easing functions besides ExponentialEase which you can explore using the following sample.

Run this sample

In addition to using the easing functions included in the run-time, you can create your own custom easing functions by inheriting from EasingFunctionBase.

The following example applies a ExponentialEase easing function to a DoubleAnimation to create a decelerating animation.

Run this sample


<StackPanel x:Name="LayoutRoot" Background="White">
    <StackPanel.Resources>
        <Storyboard x:Name="myStoryboard">
            <DoubleAnimation From="30" To="200" Duration="00:00:3" 
                Storyboard.TargetName="myRectangle" 
                Storyboard.TargetProperty="Height">
                <DoubleAnimation.EasingFunction>
                    <ExponentialEase Exponent="6" EasingMode="EaseOut"/>
                </DoubleAnimation.EasingFunction>
            </DoubleAnimation>
        </Storyboard>
    </StackPanel.Resources>

    <Rectangle x:Name="myRectangle" MouseLeftButtonDown="Mouse_Clicked" 
     Fill="Blue" Width="200" Height="30" />

</StackPanel>



// When the user clicks the rectangle, the animation
// begins. 
private void Mouse_Clicked(object sender, MouseEventArgs e)
{
    myStoryboard.Begin();
}


Silverlight

Supported in: 5, 4, 3

Silverlight for Windows Phone

Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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