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ElasticEase Class

Represents an easing function that creates an animation that resembles a spring oscillating back and forth until it comes to rest.

Namespace:  System.Windows.Media.Animation
Assembly:  System.Windows (in System.Windows.dll)
public class ElasticEase : EasingFunctionBase
<ElasticEase .../>

The ElasticEase type exposes the following members.

  NameDescription
Public methodSupported by Silverlight for Windows PhoneElasticEaseInitializes a new instance of the ElasticEase class.
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  NameDescription
Public propertySupported by Silverlight for Windows PhoneDispatcherGets the Dispatcher this object is associated with. (Inherited from DependencyObject.)
Public propertySupported by Silverlight for Windows PhoneEasingModeGets or sets a value that specifies how the animation interpolates. (Inherited from EasingFunctionBase.)
Public propertySupported by Silverlight for Windows PhoneOscillationsGets or sets the number of times the target slides back and forth over the animation destination.
Public propertySupported by Silverlight for Windows PhoneSpringinessGets or sets the stiffness of the spring. The smaller the Springiness value is, the stiffer the spring and the faster the elasticity decreases in intensity over each oscillation.
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  NameDescription
Public methodSupported by Silverlight for Windows PhoneCheckAccessDetermines whether the calling thread has access to this object. (Inherited from DependencyObject.)
Public methodSupported by Silverlight for Windows PhoneClearValueClears the local value of a dependency property. (Inherited from DependencyObject.)
Public methodSupported by Silverlight for Windows PhoneEaseTransforms normalized time to control the pace of an animation. (Inherited from EasingFunctionBase.)
Protected methodSupported by Silverlight for Windows PhoneEaseInCoreProvides the logic portion of the easing function that you can override to produce the EaseIn mode of the custom easing function. (Overrides EasingFunctionBase.EaseInCore(Double).)
Public methodSupported by Silverlight for Windows PhoneEquals(Object)Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected methodSupported by Silverlight for Windows PhoneFinalizeAllows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)
Public methodSupported by Silverlight for Windows PhoneGetAnimationBaseValueReturns any base value established for a Silverlight dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject.)
Public methodSupported by Silverlight for Windows PhoneGetHashCodeServes as a hash function for a particular type. (Inherited from Object.)
Public methodSupported by Silverlight for Windows PhoneGetTypeGets the Type of the current instance. (Inherited from Object.)
Public methodSupported by Silverlight for Windows PhoneGetValueReturns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject.)
Protected methodSupported by Silverlight for Windows PhoneMemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Public methodSupported by Silverlight for Windows PhoneReadLocalValueReturns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject.)
Public methodSupported by Silverlight for Windows PhoneSetValueSets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject.)
Public methodSupported by Silverlight for Windows PhoneToStringReturns a string that represents the current object. (Inherited from Object.)
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  NameDescription
Public fieldStatic memberSupported by Silverlight for Windows PhoneOscillationsPropertyIdentifies the Oscillations dependency property.
Public fieldStatic memberSupported by Silverlight for Windows PhoneSpringinessPropertyIdentifies the Springiness dependency property.
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You can control when in the "spring" behavior occurs in an animation by specifying the EasingMode property value. The following graph demonstrates the different values of EasingMode, where f(t) represents the animation progress and t represents time.

ElasticEase with graphs of different easingmodes.

You can specify how many times the animation oscillates back and forth using the Oscillations property and how tight the springiness of the oscillations are using the Springiness property.

NoteNote:

Because this animation causes values to oscillate back and forth, the animation might interpolate into negative numbers unexpectedly. This can cause errors when animating properties that do not allow negative numbers. For example, if you apply this animation to the Height of an object (e.g. from 0 to 200 with an EasingMode of EaseIn), the animation will attempt to interpolate through negative numbers for Height which will throw an error.

There are several other easing functions besides ElasticEase, which you can explore using the following sample.

Run this sample

In addition to using the easing functions included in the run-time, you can create your own custom easing functions by inheriting from EasingFunctionBase.

The following example applies an ElasticEase easing function to a DoubleAnimation to create an animation that resembles a spring oscillating back and forth until it comes to rest.

Run this sample


<StackPanel x:Name="LayoutRoot" Background="White">
    <StackPanel.Resources>
        <Storyboard x:Name="myStoryboard">
            <DoubleAnimation From="30" To="200" Duration="00:00:4" 
                Storyboard.TargetName="myRectangle" 
                Storyboard.TargetProperty="Height">
                <DoubleAnimation.EasingFunction>
                    <!-- Elastic easing function assigned to From/To animation -->
                    <ElasticEase x:Name="myElasticEase" Oscillations="3" 
                     Springiness="1" EasingMode="EaseOut"/>
                </DoubleAnimation.EasingFunction>
            </DoubleAnimation>
        </Storyboard>
    </StackPanel.Resources>


    <Rectangle x:Name="myRectangle" MouseLeftButtonDown="Mouse_Clicked" 
     Fill="Blue" Width="200" Height="30" />



</StackPanel>



// When the user clicks the rectangle, the animation
// begins. 
private void Mouse_Clicked(object sender, MouseEventArgs e)
{
    myStoryboard.Begin();
}


Silverlight

Supported in: 5, 4, 3

Silverlight for Windows Phone

Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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