MarkupObject Class
.NET Framework 4.5
Abstract class that represents an object that can be used to navigate a tree of objects.
Namespace: System.Windows.Markup.Primitives
Assembly: WindowsBase (in WindowsBase.dll)
The MarkupObject type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | Attributes | When overridden in a derived class, gets the attributes associated with this MarkupObject. |
![]() | Instance | When overridden in a derived class, gets the instance of the object represented by this MarkupObject. |
![]() | ObjectType | When overridden in a derived class, gets the type of the MarkupObject instance. |
![]() | Properties | When overridden in a derived class, gets the properties of this MarkupObject instance that should be written to XAML. |
| Name | Description | |
|---|---|---|
![]() | AssignRootContext | When overridden in a derived class, assigns a root context for ValueSerializer classes. |
![]() | Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
To instantiate a MarkupObject, see GetMarkupObjectFor method on the MarkupWriter class.
Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
