TouchDevice Methods
.NET Framework 4.5
The TouchDevice type exposes the following members.
| Name | Description | |
|---|---|---|
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Activate | Adds the TouchDevice to the input messaging system. |
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Capture(IInputElement) | Captures a touch to the specified element by using the Element capture mode. |
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Capture(IInputElement, CaptureMode) | Captures a touch to the specified element by using the specified CaptureMode. |
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CheckAccess | Determines whether the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject.) |
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Deactivate | Removes the TouchDevice from the input messaging system. |
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Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
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Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
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GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
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GetIntermediateTouchPoints | When overridden in a derived class, returns all touch points that are collected between the most recent and previous touch events. |
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GetTouchPoint | Returns the current position of the touch device relative to the specified element. |
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GetType | Gets the Type of the current instance. (Inherited from Object.) |
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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OnCapture | Called when a touch is captured to an element. |
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OnManipulationEnded | Called when a manipulation has ended. |
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OnManipulationStarted | Called when a manipulation is started. |
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ReportDown | Reports that a touch is pressed on an element. |
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ReportMove | Reports that a touch is moving across an element. |
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ReportUp | Reports that a touch was lifted from an element. |
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SetActiveSource | Sets the PresentationSource that is reporting input for this device. |
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Synchronize | Forces the TouchDevice to synchronize the user interface with underlying touch points. |
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ToString | Returns a string that represents the current object. (Inherited from Object.) |
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VerifyAccess | Enforces that the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject.) |
| Name | Description | |
|---|---|---|
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IManipulator.GetPosition | Returns the position of the IManipulator object. |
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IManipulator.ManipulationEnded | Occurs when a manipulation has ended. |