InertiaTranslationBehavior2D Class
.NET Framework 4.5
Describes desired translation behavior of an inertia processor.
System.Object
System.Windows.Input.Manipulations.InertiaParameters2D
System.Windows.Input.Manipulations.InertiaTranslationBehavior2D
System.Windows.Input.Manipulations.InertiaParameters2D
System.Windows.Input.Manipulations.InertiaTranslationBehavior2D
Namespace: System.Windows.Input.Manipulations
Assembly: System.Windows.Input.Manipulations (in System.Windows.Input.Manipulations.dll)
The InertiaTranslationBehavior2D type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | InertiaTranslationBehavior2D | Initializes a new instance of the InertiaTranslationBehavior2D class. |
| Name | Description | |
|---|---|---|
![]() | DesiredDeceleration | Gets or sets the desired deceleration, in coordinate units per millisecond squared. |
![]() | DesiredDisplacement | Gets or sets the absolute distance that the object needs to travel along the velocity vector, in coordinate units. |
![]() | InitialVelocityX | Gets or sets the initial velocity along the x-axis, in coordinate units per millisecond. |
![]() | InitialVelocityY | Gets or sets the initial velocity along the y-axis, in coordinate units per millisecond. |
| Name | Description | |
|---|---|---|
![]() | Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
