InputGesture Class
Abstract class that describes input device gestures.
System.Windows.Input.InputGesture
System.Windows.Input.KeyGesture
System.Windows.Input.MouseGesture
Assembly: PresentationCore (in PresentationCore.dll)
The InputGesture type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Matches | When overridden in a derived class, determines whether the specified InputGesture matches the input associated with the specified InputEventArgs object. |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Implementations of InputGesture in Windows Presentation Foundation (WPF) are KeyGesture and MouseGesture.
An input gesture can be associated with a command so that when the gesture is performed the command is invoked. For more information, see InputBinding and the Commanding Overview.
Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
