Represents details for graphics processor unit (GPU) information as reported by the system of the local computer.
Assembly: System.Windows (in System.Windows.dll)
Thetype exposes the following members.
|Equals(Object)||Determines whether the specified Object is equal to the current Object. (Inherited from Object.)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)|
|GetHashCode||Serves as a hash function for a particular type. (Inherited from Object.)|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|
is reported as part of analytics for the system. For more information on system analytics, see Analytics.
More than one GPU can potentially exist in a multi-adapter configuration, although this depends on the client host system and its driver model. GPU information from Analytics is reported as a read-only generic collection property, GpuCollection. Each item in the collection is a instance. Unless reporting for a multi-adapter system, the relevant GPU information is the first and only item in the collection.
The collection is empty if no GPU exists.
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.