Occurs after the tree node check box is checked.
Assembly: System.Windows.Forms (in System.Windows.Forms.dll)
Setting the TreeNode.Checked property from within a BeforeCheck or event handler causes the event to be raised multiple times and can result in unexpected behavior. To prevent the event from being raised multiple times, add logic to your event handler that only executes your recursive code if the Action property of the TreeViewEventArgs is not set to TreeViewAction.Unknown.
For more information about handling events, see Consuming Events.
The following code example updates all the child tree nodes of a TreeNode when the user changes its checked state. This code requires that you have a Form with a TreeView that has TreeNode objects in its TreeNodeCollection. The TreeNodeCollection should have tree nodes with child nodes.
' Updates all child tree nodes recursively. Private Sub CheckAllChildNodes(treeNode As TreeNode, nodeChecked As Boolean) Dim node As TreeNode For Each node In treeNode.Nodes node.Checked = nodeChecked If node.Nodes.Count > 0 Then ' If the current node has child nodes, call the CheckAllChildsNodes method recursively. Me.CheckAllChildNodes(node, nodeChecked) End If Next node End Sub ' NOTE This code can be added to the BeforeCheck event handler instead of the AfterCheck event. ' After a tree node's Checked property is changed, all its child nodes are updated to the same value. Private Sub node_AfterCheck(sender As Object, e As TreeViewEventArgs) Handles treeView1.AfterCheck ' The code only executes if the user caused the checked state to change. If e.Action <> TreeViewAction.Unknown Then If e.Node.Nodes.Count > 0 Then ' Calls the CheckAllChildNodes method, passing in the current ' Checked value of the TreeNode whose checked state changed. Me.CheckAllChildNodes(e.Node, e.Node.Checked) End If End If End Sub