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TextRenderer.DrawText Method

Draws the specified text at the specified location, using the specified device context, color, and font.

This member is overloaded. For complete information about this member, including syntax, usage, and examples, click a name in the overload list.

  Name Description
Public method Static member DrawText(IDeviceContext, String, Font, Point, Color) Draws the specified text at the specified location using the specified device context, font, and color.
Public method Static member DrawText(IDeviceContext, String, Font, Rectangle, Color) Draws the specified text within the specified bounds, using the specified device context, font, and color.
Public method Static member DrawText(IDeviceContext, String, Font, Point, Color, Color) Draws the specified text at the specified location, using the specified device context, font, color, and back color.
Public method Static member DrawText(IDeviceContext, String, Font, Point, Color, TextFormatFlags) Draws the specified text at the specified location using the specified device context, font, color, and formatting instructions.
Public method Static member DrawText(IDeviceContext, String, Font, Rectangle, Color, Color) Draws the specified text within the specified bounds using the specified device context, font, color, and back color.
Public method Static member DrawText(IDeviceContext, String, Font, Rectangle, Color, TextFormatFlags) Draws the specified text within the specified bounds using the specified device context, font, color, and formatting instructions.
Public method Static member DrawText(IDeviceContext, String, Font, Point, Color, Color, TextFormatFlags) Draws the specified text at the specified location using the specified device context, font, color, back color, and formatting instructions
Public method Static member DrawText(IDeviceContext, String, Font, Rectangle, Color, Color, TextFormatFlags) Draws the specified text within the specified bounds using the specified device context, font, color, back color, and formatting instructions.
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The text rendering offered by the TextRenderer class is based on GDI text rendering and is not supported for printing from Windows Forms. Instead, use the DrawString methods of the Graphics class.

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