PaintEventArgs.Graphics Property (System.Windows.Forms)

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.NET Framework Class Library
PaintEventArgs.Graphics Property

Gets the graphics used to paint.

Namespace:  System.Windows.Forms
Assembly:  System.Windows.Forms (in System.Windows.Forms.dll)
Syntax

Visual Basic
Public ReadOnly Property Graphics As Graphics
C#
public Graphics Graphics { get; }
Visual C++
public:
property Graphics^ Graphics {
	Graphics^ get ();
}
F#
member Graphics : Graphics

Property Value

Type: System.Drawing.Graphics
The Graphics object used to paint. The Graphics object provides methods for drawing objects on the display device.
Examples

The following example demonstrates handling the Paint event and using the PaintEventArgs class to draw rectangles on the form. The MouseDown and MouseUp events are handled to determine the size of the rectangle. The example also demonstrates the Invalidate method to invalidate the area of the rectangle, causing it to be redrawn.

Visual Basic

    Dim RcDraw As Rectangle
    Dim PenWidth As Integer = 5


    Private Sub Form1_MouseDown(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles MyBase.MouseDown

        ' Determine the initial rectangle coordinates...

        RcDraw.X = e.X
        RcDraw.Y = e.Y

    End Sub

    Private Sub Form1_MouseUp(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles MyBase.MouseUp

        ' Determine the width and height of the rectangle...

        If e.X < RcDraw.X Then
            RcDraw.Width = RcDraw.X - e.X
            RcDraw.X = e.X
        Else
            RcDraw.Width = e.X - RcDraw.X
        End If

        If e.Y < RcDraw.Y Then
            RcDraw.Height = RcDraw.Y - e.Y
            RcDraw.Y = e.Y
        Else
            RcDraw.Height = e.Y - RcDraw.Y
        End If

        ' Force a repaint of the region occupied by the rectangle...

        Me.Invalidate(RcDraw)

    End Sub

    Private Sub Form1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint

        ' Draw the rectangle...

        e.Graphics.DrawRectangle(New Pen(Color.Blue, PenWidth), RcDraw)

    End Sub




C#


		private Rectangle RcDraw;
		private float PenWidth = 5;

		private void Form1_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e)
		{

			// Determine the initial rectangle coordinates...

			RcDraw.X = e.X;
			RcDraw.Y = e.Y;
		
		}

		private void Form1_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e)
		{

			// Determine the width and height of the rectangle...

			if(e.X < RcDraw.X)
			{
				RcDraw.Width = RcDraw.X - e.X;
				RcDraw.X = e.X;
			}
			else
			{
				RcDraw.Width = e.X - RcDraw.X;
			}

			if(e.Y < RcDraw.Y)
			{
				RcDraw.Height = RcDraw.Y - e.Y;
				RcDraw.Y = e.Y;
			}
			else
			{
				RcDraw.Height = e.Y - RcDraw.Y;
			}

			// Force a repaint of the region occupied by the rectangle...

			this.Invalidate(RcDraw);
		
		}

		private void Form1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
		{

			// Draw the rectangle...

			e.Graphics.DrawRectangle(new Pen(Color.Blue, PenWidth), RcDraw);
			
		}



Visual C++

private:
   Rectangle RcDraw;
   void Form1_MouseDown( Object^ /*sender*/, System::Windows::Forms::MouseEventArgs^ e )
   {
      // Determine the initial rectangle coordinates...
      RcDraw.X = e->X;
      RcDraw.Y = e->Y;
   }

   void Form1_MouseUp( Object^ /*sender*/, System::Windows::Forms::MouseEventArgs^ e )
   {
      // Determine the width and height of the rectangle...
      if ( e->X < RcDraw.X )
      {
         RcDraw.Width = RcDraw.X - e->X;
         RcDraw.X = e->X;
      }
      else
      {
         RcDraw.Width = e->X - RcDraw.X;
      }

      if ( e->Y < RcDraw.Y )
      {
         RcDraw.Height = RcDraw.Y - e->Y;
         RcDraw.Y = e->Y;
      }
      else
      {
         RcDraw.Height = e->Y - RcDraw.Y;
      }

      // Force a repaint of the region occupied by the rectangle...
      this->Invalidate( RcDraw );
   }

   void Form1_Paint( Object^ /*sender*/, System::Windows::Forms::PaintEventArgs^ e )
   {
      // Draw the rectangle...
      float PenWidth = 5;
      e->Graphics->DrawRectangle( gcnew Pen( Color::Blue,PenWidth ), RcDraw );
   }


Visual Basic

' This example creates a PictureBox control on the form and draws to it. 
' This example assumes that the Form_Load event handler method is connected 
' to the Load event of the form.
Private pictureBox1 As New PictureBox()

Private Sub Form1_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles MyBase.Load
    ' Dock the PictureBox to the form and set its background to white.
    pictureBox1.Dock = DockStyle.Fill
    pictureBox1.BackColor = Color.White
    ' Connect the Paint event of the PictureBox to the event handler method.
    AddHandler pictureBox1.Paint, AddressOf Me.pictureBox1_Paint

    ' Add the PictureBox control to the Form.
    Me.Controls.Add(pictureBox1)
End Sub 'Form1_Load


Private Sub pictureBox1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs)
    ' Create a local version of the graphics object for the PictureBox.
    Dim g As Graphics = e.Graphics

    ' Draw a string on the PictureBox.
    g.DrawString("This is a diagonal line drawn on the control", _
        New Font("Arial", 10), Brushes.Red, New PointF(30.0F, 30.0F))
    ' Draw a line in the PictureBox.
    g.DrawLine(System.Drawing.Pens.Red, pictureBox1.Left, _ 
        pictureBox1.Top, pictureBox1.Right, pictureBox1.Bottom)
End Sub 'pictureBox1_Paint


C#

// This example creates a PictureBox control on the form and draws to it.
// This example assumes that the Form_Load event handler method is
// connected to the Load event of the form.

private PictureBox pictureBox1 = new PictureBox();
private void Form1_Load(object sender, System.EventArgs e)
{
    // Dock the PictureBox to the form and set its background to white.
    pictureBox1.Dock = DockStyle.Fill;
    pictureBox1.BackColor = Color.White;
    // Connect the Paint event of the PictureBox to the event handler method.
    pictureBox1.Paint += new System.Windows.Forms.PaintEventHandler(this.pictureBox1_Paint);

    // Add the PictureBox control to the Form.
    this.Controls.Add(pictureBox1);
}

private void pictureBox1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
{
    // Create a local version of the graphics object for the PictureBox.
    Graphics g = e.Graphics;

    // Draw a string on the PictureBox.
    g.DrawString("This is a diagonal line drawn on the control",
        new Font("Arial",10), System.Drawing.Brushes.Blue, new Point(30,30));
    // Draw a line in the PictureBox.
    g.DrawLine(System.Drawing.Pens.Red, pictureBox1.Left, pictureBox1.Top,
        pictureBox1.Right, pictureBox1.Bottom);
}


Visual C++

   // This example creates a PictureBox control on the form and draws to it.
   // This example assumes that the Form_Load event handler method is
   // connected to the Load event of the form.
private:
   PictureBox^ pictureBox1;
   void Form1_Load( Object^ /*sender*/, System::EventArgs^ /*e*/ )
   {
      pictureBox1 = gcnew PictureBox;

      // Dock the PictureBox to the form and set its background to white.
      pictureBox1->Dock = DockStyle::Fill;
      pictureBox1->BackColor = Color::White;

      // Connect the Paint event of the PictureBox to the event handler method.
      pictureBox1->Paint += gcnew System::Windows::Forms::PaintEventHandler( this, &Form1::pictureBox1_Paint );

      // Add the PictureBox control to the Form.
      this->Controls->Add( pictureBox1 );
   }

   void pictureBox1_Paint( Object^ /*sender*/, System::Windows::Forms::PaintEventArgs^ e )
   {
      // Create a local version of the graphics object for the PictureBox.
      Graphics^ g = e->Graphics;

      // Draw a string on the PictureBox.
      g->DrawString( "This is a diagonal line drawn on the control",
         gcnew System::Drawing::Font( "Arial",10 ), System::Drawing::Brushes::Blue, Point(30,30) );

      // Draw a line in the PictureBox.
      g->DrawLine( System::Drawing::Pens::Red, pictureBox1->Left, pictureBox1->Top,
         pictureBox1->Right, pictureBox1->Bottom );
   }


Version Information

.NET Framework

Supported in: 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1
Platforms

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
See Also

Reference