Called when any double-click message enters the adorner window of the BehaviorService.
Assembly: System.Design (in System.Design.dll)
abstract OnMouseDoubleClick : g:Glyph * button:MouseButtons * mouseLoc:Point -> bool override OnMouseDoubleClick : g:Glyph * button:MouseButtons * mouseLoc:Point -> bool
- Type: System.Windows.Forms.MouseButtons
A MouseButtons value indicating which button was clicked.
- Type: System.Drawing.Point
The location at which the click occurred.
Return ValueType: System.Boolean
true if the message was handled; otherwise, false.
The method is called when any double-click message enters the WndProc of the adorner window of the BehaviorService. The message is first passed here, to the top-most Behavior in the behavior stack. Returning true from this method signifies that the message was handled by the Behavior and should not continue to be processed. From here, the message is sent to the appropriate behavior.
The following code example demonstrates how to handle a double-click message. For a full code listing, see How to: Extend the Appearance and Behavior of Controls in Design Mode.
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.