.NET Framework Class Library
Cursors.Hand Property

Gets the hand cursor, typically used when hovering over a Web link.

Namespace: System.Windows.Forms
Assembly: System.Windows.Forms (in system.windows.forms.dll)

Syntax

Visual Basic (Declaration)
Public Shared ReadOnly Property Hand As Cursor
Visual Basic (Usage)
Dim value As Cursor

value = Cursors.Hand
C#
public static Cursor Hand { get; }
C++
public:
static property Cursor^ Hand {
    Cursor^ get ();
}
J#
/** @property */
public static Cursor get_Hand ()
JScript
public static function get Hand () : Cursor

Property Value

The Cursor that represents the hand cursor.
Example

The following code example demonstrates how to override the Control.OnMouseHover method in a derived class and using the Hand property. To run the example, paste the following code in a new form and paste this class, forming the same file, after the form. Add a button of type FunButton to the form.

Visual Basic
Public Class FunButton
    Inherits Button

    Protected Overrides Sub OnMouseHover(ByVal e As System.EventArgs)

        ' Get the font size in Points, add one to the
        ' size, and reset the button's font to the larger
        ' size.
        Dim fontSize As Single = Font.SizeInPoints
        fontSize += 1
        Dim buttonSize As System.Drawing.Size = Size
        Me.Font = New System.Drawing.Font _
            (Font.FontFamily, fontSize, Font.Style)

        ' Increase the size width and height of the button 
        ' by 5 points each.
        Size = New System.Drawing.Size _
            (Size.Width + 5, Size.Height + 5)

        ' Call myBase.OnMouseHover to activate the delegate.
        MyBase.OnMouseHover(e)
    End Sub

    Protected Overrides Sub OnMouseMove(ByVal e As MouseEventArgs)

        ' Make the curser the Hand curser when the mouse moves 
        ' over the button.
        Cursor = Cursors.Hand

        ' Call MyBase.OnMouseHover to activate the delegate.
        MyBase.OnMouseHover(e)
    End Sub
C#
public class FunButton:
    Button

{
    protected override void OnMouseHover(System.EventArgs e)
    {

        // Get the font size in Points, add one to the
        // size, and reset the button's font to the larger
        // size.
        float fontSize = Font.SizeInPoints;
        fontSize += 1;
        System.Drawing.Size buttonSize = Size;
        this.Font = new System.Drawing.Font(
            Font.FontFamily, fontSize, Font.Style);

        // Increase the size width and height of the button 
        // by 5 points each.
        Size = new System.Drawing.Size(Size.Width+5, Size.Height+5);

        // Call myBase.OnMouseHover to activate the delegate.
        base.OnMouseHover(e);
    }

    protected override void OnMouseMove(MouseEventArgs e)
    {

        // Make the curser the Hand curser when the mouse moves 
        // over the button.
        Cursor = Cursors.Hand;

        // Call MyBase.OnMouseHover to activate the delegate.
        base.OnMouseHover(e);
    }
C++
// To use this example create a new form and paste this class 
// forming the same file, after the form class in the same file.  
// Add a button of type FunButton to the form. 
public ref class FunButton: public Button
{
protected:
   virtual void OnMouseHover( System::EventArgs^ e ) override
   {
      
      // Get the font size in Points, add one to the
      // size, and reset the button's font to the larger
      // size.
      float fontSize = Font->SizeInPoints;
      fontSize += 1;
      System::Drawing::Size buttonSize = Size;
      this->Font = gcnew System::Drawing::Font( Font->FontFamily,fontSize,Font->Style );
      
      // Increase the size width and height of the button 
      // by 5 points each.
      Size = System::Drawing::Size( Size.Width + 5, Size.Height + 5 );
      
      // Call myBase.OnMouseHover to activate the delegate.
      Button::OnMouseHover( e );
   }

   virtual void OnMouseMove( MouseEventArgs^ e ) override
   {
      
      // Make the curser the Hand curser when the mouse moves 
      // over the button.
      Cursor = Cursors::Hand;
      
      // Call MyBase.OnMouseHover to activate the delegate.
      Button::OnMouseHover( e );
   }
J#
public class FunButton extends Button
{
    protected void OnMouseHover(System.EventArgs e)
    {
        // Get the font size in Points, add one to the
        // size, and reset the button's font to the larger
        // size.
        float fontSize = get_Font().get_SizeInPoints();
        fontSize += 1;
        System.Drawing.Size buttonSize = get_Size();
        this.set_Font(new System.Drawing.Font(get_Font().get_FontFamily(), 
            fontSize, get_Font().get_Style()));
        // Increase the size width and height of the button 
        // by 5 points each.
        set_Size(new System.Drawing.Size(get_Size().get_Width() + 5, 
            get_Size().get_Height() + 5));
        // Call myBase.OnMouseHover to activate the delegate.
        super.OnMouseHover(e);
    } //OnMouseHover

    protected void OnMouseMove(MouseEventArgs e)
    {
        // Make the curser the Hand curser when the mouse moves 
        // over the button.
        set_Cursor(Cursors.get_Hand());
        // Call MyBase.OnMouseHover to activate the delegate.
        super.OnMouseHover(e);
    } //OnMouseMove
Platforms

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Framework

Supported in: 2.0, 1.1, 1.0
See Also

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