Export (0) Print
Expand All
Expand Minimize

Control.DoubleBuffered Property

Gets or sets a value indicating whether this control should redraw its surface using a secondary buffer to reduce or prevent flicker.

Namespace: System.Windows.Forms
Assembly: System.Windows.Forms (in system.windows.forms.dll)

protected virtual bool DoubleBuffered { get; set; }
/** @property */
protected boolean get_DoubleBuffered ()

/** @property */
protected void set_DoubleBuffered (boolean value)

protected function get DoubleBuffered () : boolean

protected function set DoubleBuffered (value : boolean)

Not applicable.

Property Value

true if the surface of the control should be drawn using double buffering; otherwise, false.

Buffered graphics can reduce or eliminate flicker that is caused by progressive redrawing of parts of a displayed surface. Buffered graphics require that the updated graphics data is first written to a buffer. The data in the graphics buffer is then quickly written to displayed surface memory. The relatively quick switch of the displayed graphics memory typically reduces the flicker that can otherwise occur.

NoteNote:

DoubleBuffered is not a bindable property.

Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0

Community Additions

ADD
Show:
© 2014 Microsoft