Updated: February 2009
Indicates the progress of an operation.
<TemplatePartAttribute(Name := "PART_Track", Type := GetType(FrameworkElement))> _ <TemplatePartAttribute(Name := "PART_Indicator", Type := GetType(FrameworkElement))> _ Public Class ProgressBar _ Inherits RangeBase
Dim instance As ProgressBar
[TemplatePartAttribute(Name = "PART_Track", Type = typeof(FrameworkElement))] [TemplatePartAttribute(Name = "PART_Indicator", Type = typeof(FrameworkElement))] public class ProgressBar : RangeBase
[TemplatePartAttribute(Name = L"PART_Track", Type = typeof(FrameworkElement))] [TemplatePartAttribute(Name = L"PART_Indicator", Type = typeof(FrameworkElement))] public ref class ProgressBar : public RangeBase
public class ProgressBar extends RangeBase
<ProgressBar .../>
A ProgressBar control consists of a window that is filled, by default from left to right, as an operation progresses. The control has a range and a current position.
ProgressBar overrides the metadata of the Maximum property and sets its default to 100. ProgressBar overrides the metadata of the Focusable property and sets its default to false. For more information, see Dependency Properties Overview.
Dependency properties for this control might be set by the control’s default style. If a property is set by a default style, the property might change from its default value when the control appears in the application. The default style is determined by which desktop theme is used when the application is running. For more information, see Themes.
This example creates a ProgressBar and uses an animation to simulate the progress of an operation.
<StatusBar Name="sbar" VerticalAlignment="Bottom" Background="Beige" > <StatusBarItem> <TextBlock>Downloading File</TextBlock> </StatusBarItem> <StatusBarItem> <ProgressBar Width="100" Height="20" Name="progressBar1"> <ProgressBar.Triggers> <EventTrigger RoutedEvent="ProgressBar.Loaded"> <BeginStoryboard> <Storyboard> <DoubleAnimation Storyboard.TargetName="progressBar1" Storyboard.TargetProperty="Value" From="0" To="100" Duration="0:0:5" /> </Storyboard> </BeginStoryboard> </EventTrigger> </ProgressBar.Triggers> </ProgressBar> </StatusBarItem> <StatusBarItem> <Separator/> </StatusBarItem> <StatusBarItem> <TextBlock>Online</TextBlock> </StatusBarItem> <StatusBarItem HorizontalAlignment="Right"> <Image Source="images\help.bmp" Width="16" Height="16"/> </StatusBarItem> </StatusBar>
ProgressBar progbar = new ProgressBar(); progbar.IsIndeterminate = false; progbar.Orientation = Orientation.Horizontal; progbar.Width = 150; progbar.Height = 15; Duration duration = new Duration(TimeSpan.FromSeconds(10)); DoubleAnimation doubleanimation = new DoubleAnimation(100.0, duration); progbar.BeginAnimation(ProgressBar.ValueProperty, doubleanimation);
Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003
Date
History
Reason
February 2009
Described how default styles change dependency properties.
Customer feedback.