BulletDecorator.Bullet Property
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Gets or sets the object to use as the bullet in a BulletDecorator.
Namespace: System.Windows.Controls.Primitives
Assembly: PresentationFramework (in PresentationFramework.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation
<object> <object.Bullet> <UIElement .../> </object.Bullet> </object>
Property Value
Type: System.Windows.UIElementThe UIElement to use as the bullet. The default is null.
The Bullet property is a content property of the BulletDecorator control and defines the UIElement to display as a bullet for the Child object.
The bullet that is defined by setting the Bullet property to a UIElement is the first visual element in a BulletDecorator control. The single Child element is the second visual element.
The following examples show how to set the Bullet property.
BulletDecorator bp = new BulletDecorator(); Image i = new Image(); BitmapImage bi= new BitmapImage(); bi.UriSource = new Uri(@"pack://application:,,/images/icon.jpg"); i.Source = bi; i.Width = 10; bp.Bullet = i; TextBlock tb = new TextBlock(); tb.Text = "My Expander"; tb.Margin = new Thickness(20,0,0,0); bp.Child = tb;
<BulletDecorator> <BulletDecorator.Bullet> <Image Width="10" Source="images\icon.jpg"/> </BulletDecorator.Bullet> <TextBlock Margin="20,0,0,0">My Expander</TextBlock> </BulletDecorator>
Windows 8 Consumer Preview, Windows Server 8 Beta, Windows 7, Windows Server 2008 SP2, Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.