.NET Framework Class Library
Legend.Font Property
Gets or sets a Font object, which is used to set font properties of the legend.
Assembly: System.Web.DataVisualization (in System.Web.DataVisualization.dll)
Syntax
Visual Basic
<BindableAttribute(True)> _ <PersistenceModeAttribute(PersistenceMode.Attribute)> _ Public Property Font As Font Get Set
C#
[BindableAttribute(true)] [PersistenceModeAttribute(PersistenceMode.Attribute)] public Font Font { get; set; }
Visual C++
[BindableAttribute(true)] [PersistenceModeAttribute(PersistenceMode::Attribute)] public: property Font^ Font { Font^ get (); void set (Font^ value); }
F#
[<BindableAttribute(true)>] [<PersistenceModeAttribute(PersistenceMode.Attribute)>] member Font : Font with get, set
Remarks
If you attempt to change the properties of this Font object at run time, a compilation error will occur. To set font properties at run time, you must create a new Font object.
Note
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If you set the Legend.Font.Size property, the IsTextAutoFit property will be set to false. Also, if you set the IsTextAutoFit property to true, this property will be reset to its default, which is 8 points. |
Version Information
.NET Framework
Supported in: 4Platforms
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
See Also
Note