Provides the base class for value types.
Assembly: mscorlib (in mscorlib.dll)
Thetype exposes the following members.
|Equals||Indicates whether this instance and a specified object are equal. (Overrides Object::Equals(Object).)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)|
|GetHashCode||Returns the hash code for this instance. (Overrides Object::GetHashCode().)|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|ToString||Returns the fully qualified type name of this instance. (Overrides Object::ToString().)|
In XNA Framework 3.0, this member is inherited from Object::ToString().
Data types are separated into value types and reference types. Value types are either stack-allocated or allocated inline in a structure. Reference types are heap-allocated. Both reference and value types are derived from the ultimate base class Object. In cases where it is necessary for a value type to behave like an object, a wrapper that makes the value type look like a reference object is allocated on the heap, and the value type's value is copied into it. The wrapper is marked so the system knows that it contains a value type. This process is known as boxing, and the reverse process is known as unboxing. Boxing and unboxing allow any type to be treated as an object.
Although is the implicit base class for value types, you cannot create a class that inherits from directly. Instead, individual compilers provide a language keyword or construct (such as struct in C# and Structure…End Structure in Visual Basic) to support the creation of value types.
Aside from serving as the base class for value types in the .NET Framework, the structure is generally not used directly in code. However, it can be used as a parameter in method calls to restrict possible arguments to value types instead of all objects, or to permit a method to handle a number of different value types. The following example illustrates how prevents reference types from being passed to methods. It defines a class named Utility that contains four methods: IsNumeric, which indicates whether its argument is a number; IsInteger, which indicates whether its argument is an integer; IsFloat, which indicates whether its argument is a floating-point number; and Compare, which indicates the relationship between two numeric values. In each case, the method parameters are of type , and reference types are prevented from being passed to the methods.
The following example illustrates calls to the methods of the Utility class.