Represents the largest possible value of UInt32. This field is constant.
Namespace:
System
Assembly:
mscorlib (in mscorlib.dll)
Visual Basic (Declaration)
Public Const MaxValue As UInteger
Dim value As UInteger
value = UInteger.MaxValue
public const uint MaxValue
public:
literal unsigned int MaxValue
public const var MaxValue : uint
The value of this constant is 4,294,967,295; that is, hexadecimal 0xFFFFFFFF.
The following example uses the MinValue and MaxValue fields to verify that an Int64 value is within the range of the UInt32 type before it performs a type conversion. This verification prevents an OverflowException at run time.
Dim longValue As Long = Long.MaxValue \ 2
Dim integerValue As UInteger
If longValue <= UInteger.MaxValue AndAlso _
longValue >= UInteger.MinValue Then
integerValue = CUInt(longValue)
Console.WriteLine("Converted long integer value to {0:n0}.", _
integerValue)
Else
Dim rangeLimit As UInteger
Dim relationship As String
If longValue > UInteger.MaxValue Then
rangeLimit = UInteger.MaxValue
relationship = "greater"
Else
rangeLimit = UInteger.MinValue
relationship = "less"
End If
Console.WriteLine("Conversion failure: {0:n0} is {1} than {2:n0}.", _
longValue, _
relationship, _
rangeLimit)
End If
long longValue = long.MaxValue / 2;
uint integerValue;
if (longValue <= uint.MaxValue &&
longValue >= uint.MinValue)
{
integerValue = (uint) longValue;
Console.WriteLine("Converted long integer value to {0:n0}.",
integerValue);
}
else
{
uint rangeLimit;
string relationship;
if (longValue > uint.MaxValue)
{
rangeLimit = uint.MaxValue;
relationship = "greater";
}
else
{
rangeLimit = uint.MinValue;
relationship = "less";
}
Console.WriteLine("Conversion failure: {0:n0} is {1} than {2:n0}",
longValue,
relationship,
rangeLimit);
}
Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
.NET Framework
Supported in: 3.5, 3.0, 2.0, 1.1, 1.0
.NET Compact Framework
Supported in: 3.5, 2.0, 1.0
XNA Framework
Supported in: 3.0, 2.0, 1.0
Reference