Contains a constant used to specify an infinite amount of time. This class cannot be inherited.
Namespace:
System.Threading
Assembly:
mscorlib (in mscorlib.dll)
Visual Basic (Declaration)
<ComVisibleAttribute(True)> _
Public NotInheritable Class Timeout
You do not need to declare an instance of a static class in order to access its members.
[ComVisibleAttribute(true)]
public static class Timeout
[ComVisibleAttribute(true)]
public ref class Timeout abstract sealed
public final class Timeout
The only member of this class, Infinite, is a constant used by methods that accept an integer timeout parameter, such as Thread..::.Sleep(Int32), Thread..::.Join(Int32), and ReaderWriterLock..::.AcquireReaderLock(Int32).
The following code example shows a thread going to sleep for an infinite time and subsequently being woken up.
Option Explicit
Option Strict
Imports System
Imports System.Security.Permissions
Imports System.Threading
<Assembly: SecurityPermissionAttribute(SecurityAction.RequestMinimum, _
ControlThread := True)>
Public Class ThreadInterrupt
<MTAThread> _
Shared Sub Main()
Dim stayAwake As New StayAwake()
Dim newThread As New Thread(AddressOf stayAwake.ThreadMethod)
newThread.Start()
' The following line causes an exception to be thrown
' in ThreadMethod if newThread is currently blocked
' or becomes blocked in the future.
newThread.Interrupt()
Console.WriteLine("Main thread calls Interrupt on newThread.")
' Tell newThread to go to sleep.
stayAwake.SleepSwitch = True
' Wait for newThread to end.
newThread.Join()
End Sub
End Class
Public Class StayAwake
Dim sleepSwitchValue As Boolean = False
WriteOnly Property SleepSwitch As Boolean
Set
sleepSwitchValue = Value
End Set
End Property
Sub New()
End Sub
Sub ThreadMethod()
Console.WriteLine("newThread is executing ThreadMethod.")
While Not sleepSwitchValue
' Use SpinWait instead of Sleep to demonstrate the
' effect of calling Interrupt on a running thread.
Thread.SpinWait(10000000)
End While
Try
Console.WriteLine("newThread going to sleep.")
' When newThread goes to sleep, it is immediately
' woken up by a ThreadInterruptedException.
Thread.Sleep(Timeout.Infinite)
Catch ex As ThreadInterruptedException
Console.WriteLine("newThread cannot go to " & _
"sleep - interrupted by main thread.")
End Try
End Sub
End Class
using System;
using System.Security.Permissions;
using System.Threading;
[assembly: SecurityPermissionAttribute(SecurityAction.RequestMinimum,
ControlThread = true)]
class ThreadInterrupt
{
static void Main()
{
StayAwake stayAwake = new StayAwake();
Thread newThread =
new Thread(new ThreadStart(stayAwake.ThreadMethod));
newThread.Start();
// The following line causes an exception to be thrown
// in ThreadMethod if newThread is currently blocked
// or becomes blocked in the future.
newThread.Interrupt();
Console.WriteLine("Main thread calls Interrupt on newThread.");
// Tell newThread to go to sleep.
stayAwake.SleepSwitch = true;
// Wait for newThread to end.
newThread.Join();
}
}
class StayAwake
{
bool sleepSwitch = false;
public bool SleepSwitch
{
set{ sleepSwitch = value; }
}
public StayAwake(){}
public void ThreadMethod()
{
Console.WriteLine("newThread is executing ThreadMethod.");
while(!sleepSwitch)
{
// Use SpinWait instead of Sleep to demonstrate the
// effect of calling Interrupt on a running thread.
Thread.SpinWait(10000000);
}
try
{
Console.WriteLine("newThread going to sleep.");
// When newThread goes to sleep, it is immediately
// woken up by a ThreadInterruptedException.
Thread.Sleep(Timeout.Infinite);
}
catch(ThreadInterruptedException e)
{
Console.WriteLine("newThread cannot go to sleep - " +
"interrupted by main thread.");
}
}
}
using namespace System;
using namespace System::Security::Permissions;
using namespace System::Threading;
[assembly:SecurityPermissionAttribute(SecurityAction::RequestMinimum,
ControlThread=true)];
ref class StayAwake
{
private:
bool sleepSwitch;
public:
property bool SleepSwitch
{
void set( bool value )
{
sleepSwitch = value;
}
}
StayAwake()
{
sleepSwitch = false;
}
void ThreadMethod()
{
Console::WriteLine( "newThread is executing ThreadMethod." );
while ( !sleepSwitch )
{
// Use SpinWait instead of Sleep to demonstrate the
// effect of calling Interrupt on a running thread.
Thread::SpinWait( 10000000 );
}
try
{
Console::WriteLine( "newThread going to sleep." );
// When newThread goes to sleep, it is immediately
// woken up by a ThreadInterruptedException.
Thread::Sleep( Timeout::Infinite );
}
catch ( ThreadInterruptedException^ /*e*/ )
{
Console::WriteLine( "newThread cannot go to sleep - "
"interrupted by main thread." );
}
}
};
int main()
{
StayAwake^ stayAwake = gcnew StayAwake;
Thread^ newThread = gcnew Thread( gcnew ThreadStart( stayAwake, &StayAwake::ThreadMethod ) );
newThread->Start();
// The following line causes an exception to be thrown
// in ThreadMethod if newThread is currently blocked
// or becomes blocked in the future.
newThread->Interrupt();
Console::WriteLine( "Main thread calls Interrupt on newThread." );
// Then tell newThread to go to sleep.
stayAwake->SleepSwitch = true;
// Wait for newThread to end.
newThread->Join();
}
System..::.Object
System.Threading..::.Timeout
This type is thread safe.
Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
.NET Framework
Supported in: 3.5, 3.0, 2.0, 1.1, 1.0
.NET Compact Framework
Supported in: 3.5, 2.0, 1.0
XNA Framework
Supported in: 3.0, 2.0, 1.0
Reference
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