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EncoderFallback Class

Provides a failure-handling mechanism, called a fallback, for an input character that cannot be converted to an encoded output byte sequence.

Namespace:  System.Text
Assembly:  mscorlib (in mscorlib.dll)

[SerializableAttribute]
public abstract class EncoderFallback

The EncoderFallback type exposes the following members.

  NameDescription
Protected methodEncoderFallbackInitializes a new instance of the EncoderFallback class.
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  NameDescription
Public propertyStatic memberExceptionFallbackGets an object that throws an exception when an input character cannot be encoded.
Public propertyMaxCharCountWhen overridden in a derived class, gets the maximum number of characters the current EncoderFallback object can return.
Public propertyStatic memberReplacementFallbackGets an object that outputs a substitute string in place of an input character that cannot be encoded.
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  NameDescription
Public methodCreateFallbackBufferWhen overridden in a derived class, initializes a new instance of the EncoderFallbackBuffer class.
Public methodEquals(Object)Determines whether the specified object is equal to the current object. (Inherited from Object.)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public methodGetHashCodeServes as the default hash function. (Inherited from Object.)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Public methodToStringReturns a string that represents the current object. (Inherited from Object.)
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An encoding maps a Unicode character to an encoded sequence of bytes. A particular encoding is represented by a type that is derived from the Encoding class. Specifically, a character is encoded to a byte sequence by calling the encoding type's Encoding.GetBytes method, and the byte sequence is decoded to a character array or a string by calling the Encoding.GetChars or Encoding.GetString method.

An encoding operation can fail if the input character cannot be represented by the encoding. For example, an ASCIIEncoding object cannot encode a character whose Unicode code point value is outside the range U+0000 to U+007F.

When an encoding conversion cannot be performed, the .NET Framework provides a failure-handling mechanism called a fallback. Your application can use predefined .NET Framework encoder fallbacks, or it can create a custom encoder fallback derived from the EncoderFallback and EncoderFallbackBuffer classes.

EncoderFallback and EncoderFallbackBuffer are the base classes for all encoding fallback handlers in the .NET Framework. They support the following three kinds of fallback handling mechanisms:

  • Best-fit fallback, which maps valid Unicode characters that cannot be encoded to an approximate equivalent. For example, a best-fit fallback handler for the ASCIIEncoding class might map Æ (U+00C6) to AE (U+0041 + U+0045). A best-fit fallback handler might also be implemented to transliterate one alphabet (such as Cyrillic) to another (such as Latin or Roman). The .NET Framework does not provide any public best-fit fallback implementations.

  • Replacement fallback, which replaces each character that cannot be encoded with a predefined string. The .NET Framework provides a predefined replacement fallback handler. The EncoderReplacementFallback class replaces each byte sequence that cannot be decoded with a question mark character ("?", or U+003F) or a REPLACEMENT CHARACTER (U+FFFD). You can customize the replacement string by specifying a substitute in the call to the EncoderReplacementFallback.EncoderReplacementFallback(String) constructor. After the substitute string is emitted, the encoding operation continues converting the remainder of the input.

  • Exception fallback, which throws an exception when a character cannot be encoded. The .NET Framework provides a predefined exception fallback handler. The EncoderExceptionFallback class throws an EncoderFallbackException when an invalid character is encountered, and the encoding operation terminates.

If you choose to implement a custom solution, you must override the following abstract members of the EncoderFallback class:

  • The CreateFallbackBuffer method, which returns a class instance derived from EncoderFallbackBuffer. Depending on the type of fallback handler that you are developing, the EncoderFallbackBuffer implementation is responsible for performing the mapping or replacement, or for throwing the exception.

  • The MaxCharCount property, which returns the maximum number of characters that the fallback implementation can return. For an exception fallback handler, its value should be zero.

For more information about encoding, decoding, and fallback strategies, see Character Encoding in the .NET Framework.

.NET Framework

Supported in: 4.5.3, 4, 3.5, 3.0, 2.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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