Provides a failure-handling mechanism, called a fallback, for an encoded input byte sequence that cannot be converted to an output character.
The DecoderFallback type exposes the following members.
|CreateFallbackBuffer||When overridden in a derived class, initializes a new instance of the DecoderFallbackBuffer class.|
|Equals||Determines whether the specified Object is equal to the current Object. (Inherited from Object.)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)|
|GetHashCode||Serves as a hash function for a particular type. (Inherited from Object.)|
|GetType||Gets the type of the current instance. (Inherited from Object.)|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|
|ExceptionFallback||Gets an object that throws an exception when an input byte sequence cannot be decoded.|
|MaxCharCount||When overridden in a derived class, gets the maximum number of characters the current DecoderFallback object can return.|
|ReplacementFallback||Gets an object that outputs a substitute string in place of an input byte sequence that cannot be decoded.|