When implemented in a derived class, executes when a Pause command is sent to the service by the Service Control Manager (SCM). Specifies actions to take when a service pauses.
Assembly: System.ServiceProcess (in System.ServiceProcess.dll)
Use to specify the processing that occurs when the service receives a Pause command. is expected to be overridden when the CanPauseAndContinue property is true.
When you continue a paused service (either through the Services console or programmatically), the OnContinue processing is run, and the service becomes active again.
The Pause command only allows your application to react to a specific event. does nothing to the service that you do not define it to do.
Sending a Pause request to the service can conserve system resources because Pause need not release all system resources. For example, if threads have been opened by the process, pausing a service rather than stopping it can allow the threads to remain open, obviating the need to reallocate them when the service continues. If you define Pause to release all system resources, it behaves like a Stop command.
Set CanPauseAndContinue to true, and override and OnContinue to specify the processing that should occur when the SCM passes a Pause or Continue request to your service. OnContinue should be implemented to undo the processing in .
If CanPauseAndContinue is false, the SCM will not pass Pause or Continue requests to the service, so the and OnContinue methods will not be called even if implemented. In the SCM, the Pause and Continue controls are disabled when CanPauseAndContinue is false.
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2