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ChannelDispatcher.ManualAddressing Property

Gets or sets a value that indicates whether the channel dispatcher adds addressing headers to request-reply messages.

Namespace:  System.ServiceModel.Dispatcher
Assembly:  System.ServiceModel (in System.ServiceModel.dll)

public bool ManualAddressing { get; set; }

Property Value

Type: System.Boolean
true if the proxy does not add any addressing headers; otherwise, false. The default is false. See Remarks.

ExceptionCondition
InvalidOperationException

The communication object is in an Opening or Opened state.

ObjectDisposedException

The communication object is in a Closing or Closed state.

CommunicationObjectFaultedException

The communication object is in a Faulted state.

This property can only be set when the instance of the ChannelDispatcher is in the Created state, as this is the only state that is both mutable and not disposed.

Set the ManualAddressing property to true if you want to prevent the client from adding Message ID and ReplyTo addressing headers to request/response messages so that your application can control these headers.

Uri baseAddress = new Uri("http://localhost:8001/Simple");
ServiceHost serviceHost = new ServiceHost(typeof(CalculatorService), baseAddress);

serviceHost.AddServiceEndpoint(
    typeof(ICalculator),
    new WSHttpBinding(),
    "CalculatorServiceObject");

serviceHost.Open();

IChannelListener icl = serviceHost.ChannelDispatchers[0].Listener;
ChannelDispatcher dispatcher = new ChannelDispatcher(icl);

bool isManualAddressing = dispatcher.ManualAddressing;

.NET Framework

Supported in: 4.5.2, 4.5.1, 4.5, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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