Gets or sets a value that indicates whether manual addressing of the message is required.
Assembly: System.ServiceModel (in System.ServiceModel.dll)
This property is usually used in router scenarios, where the application determines which one of several destinations to send a message to.
If this property is set to true, the channel assumes the message has already been addressed and does not add any additional information.
If false, the sending channel applies the EndpointAddress configured as the To addressee on the channel to outgoing messages.
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.