Specifies the status of a message.
Assemblies: System.ServiceModel.Primitives (in System.ServiceModel.Primitives.dll)
System.ServiceModel (in System.ServiceModel.dll)
As the body of a Message object is a stream, it can only be read or written once. This is enforced by maintaining the current state of the Message object. A Message object can be read/written/copied when in the state. Other states are , and , which means that the respective action has been performed already once.
.NET FrameworkSupported in: 4.5.3, 4, 3.5, 3.0
.NET Framework Client ProfileSupported in: 4, 3.5 SP1
Portable Class LibrarySupported in: Portable Class Library
.NET for Windows Store appsSupported in: Windows 8
Supported in: Windows Phone 8.1
Supported in: Windows Phone Silverlight 8.1
Supported in: Windows Phone Silverlight 8
Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.