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MessageHeaders Class

Represents a collection of message headers for a message. This class cannot be inherited.

Namespace:  System.ServiceModel.Channels
Assembly:  System.ServiceModel (in System.ServiceModel.dll)

'Declaration
Public NotInheritable Class MessageHeaders _
	Implements IEnumerable(Of MessageHeaderInfo), IEnumerable
'Usage
Dim instance As MessageHeaders

A message header contains optional metadata that describe a message encapsulated by the Message class.

A Message can have zero or more headers that are used as an extension mechanism to pass information in messages that are application-specific. You can use Headers to add message headers to a message by calling the Add method.

Windows Communication Foundation (WCF) provides a number of predefined message headers:

Header Name

Description

To

Contains the role that the message is targeting.

Action

Provides a description of how the message should be processed.

FaultTo

Contains the address of the node to which faults should be sent.

From

Contains the address of the node that sent the message.

Request

Indicates whether the message is a request.

MessageID

Contains the unique ID of the message.

RelatesTo

Contains the IDs of messages that are related to this message.

ReplyTo

Contains the address of the node to which a reply should be sent for a request.

The following code example demonstrates a basic client using the channel factory to send a message and read the action header from the reply.

No code example is currently available or this language may not be supported.
using System;
using System.Collections.Generic;
using System.Text;
using System.ServiceModel;
using System.ServiceModel.Channels;
using System.Runtime.Serialization;

namespace ConsoleApplication1
{
    class client
    {


        static void RunClient()
        {
            //Step1: create a binding with just HTTP
            CustomBinding binding = new CustomBinding();
            binding.Elements.Add(new HttpTransportBindingElement());
            //Step2: use the binding to build the channel factory
            IChannelFactory<IRequestChannel> factory =
            binding.BuildChannelFactory<IRequestChannel>(
                             new BindingParameterCollection());
            //open the channel factory
            factory.Open();
            //Step3: use the channel factory to create a channel
            IRequestChannel channel = factory.CreateChannel(
               new EndpointAddress("http://localhost:8080/channelapp"));
            channel.Open();
            //Step4: create a message
            Message requestmessage = Message.CreateMessage(
                MessageVersion.Soap12WSAddressing10,
                "http://contoso.com/someaction",
                 "This is the body data");
            //send message
            Message replymessage = channel.Request(requestmessage);
            Console.WriteLine("Reply message received");
            Console.WriteLine("Reply action: {0}",
                                  replymessage.Headers.Action);
            string data = replymessage.GetBody<string>();
            Console.WriteLine("Reply content: {0}", data);
            //Step5: don't forget to close the message
            requestmessage.Close();
            replymessage.Close();
            //don't forget to close the channel
            channel.Close();
            //don't forget to close the factory
            factory.Close();
        }
        public static void Main()
        {
            Console.WriteLine("Press [ENTER] when service is ready");
            Console.ReadLine();
            RunClient();
            Console.WriteLine("Press [ENTER] to exit");
            Console.ReadLine();
        }
    }
}

System.Object
  System.ServiceModel.Channels.MessageHeaders

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0

.NET Compact Framework

Supported in: 3.5

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