Gets the transport address to which the request is send.
Assembly: System.ServiceModel (in System.ServiceModel.dll)
The EndpointAddress serves as both the ultimate destination and the physical address if a is not specified. If the is specified, then that is the actual physical address to which the message is sent and through which the message must go to arrive at its destination.
The following code illustrates how to implement this property:
// Initialize request channel factory with a binding and a remote endpoint address. BasicHttpBinding binding = new BasicHttpBinding(); EndpointAddress address = new EndpointAddress("http://localhost:8000/ChannelApp"); ChannelFactory<IRequestChannel> factory = new ChannelFactory<IRequestChannel>(binding, address); // Create an IRequestChannel object and open it. IRequestChannel channel = factory.CreateChannel(); channel.Open(); // Get the endpoint address for the channel. EndpointAddress epa = channel.RemoteAddress; // Get the transport address for the channel. Uri via = channel.Via; // Send a request message on the channel. Message request = Message.CreateMessage(MessageVersion.Soap11, "hello"); // Request sent and correlated with a reply message. Message reply = channel.Request(request); reply.Close(); channel.Close(); factory.Close();
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.