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IOutputChannel Interface

Defines the interface that a channel must implement to send a message.

Namespace:  System.ServiceModel.Channels
Assembly:  System.ServiceModel (in System.ServiceModel.dll)

'Declaration
Public Interface IOutputChannel _
	Inherits IChannel, ICommunicationObject

The IOutputChannel type exposes the following members.

  NameDescription
Public propertySupported by Silverlight for Windows PhoneRemoteAddressGets the destination of the service to which messages are sent out on the output channel.
Public propertySupported by Silverlight for Windows PhoneStateGets the current state of the communication-oriented object. (Inherited from ICommunicationObject.)
Public propertySupported by Silverlight for Windows PhoneViaGets the URI that contains the transport address to which messages are sent on the output channel.
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  NameDescription
Public methodSupported by Silverlight for Windows PhoneAbortCauses a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneBeginClose(AsyncCallback, Object)Begins an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneBeginClose(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to close a communication object with a specified time-out. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneBeginOpen(AsyncCallback, Object)Begins an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneBeginOpen(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to open a communication object within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneBeginSend(Message, AsyncCallback, Object)Begins an asynchronous operation to transmit a message to the destination of the output channel.
Public methodSupported by Silverlight for Windows PhoneBeginSend(Message, TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to transmit a message to the destination of the output channel within a specified interval of time.
Public methodSupported by Silverlight for Windows PhoneCloseCauses a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneClose(TimeSpan)Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneEndCloseCompletes an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneEndOpenCompletes an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneEndSendCompletes an asynchronous operation to transmit a message to the destination of the output channel.
Public methodSupported by Silverlight for Windows PhoneGetProperty(Of T)Returns a typed object requested, if present, from the appropriate layer in the channel stack. (Inherited from IChannel.)
Public methodSupported by Silverlight for Windows PhoneOpenCauses a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneOpen(TimeSpan)Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodSupported by Silverlight for Windows PhoneSend(Message)Transmits a message to the destination of the output channel.
Public methodSupported by Silverlight for Windows PhoneSend(Message, TimeSpan)Sends a message on the current output channel within a specified interval of time.
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  NameDescription
Public eventSupported by Silverlight for Windows PhoneClosedOccurs when the communication object completes its transition from the closing state into the closed state. (Inherited from ICommunicationObject.)
Public eventSupported by Silverlight for Windows PhoneClosingOccurs when the communication object first enters the closing state. (Inherited from ICommunicationObject.)
Public eventSupported by Silverlight for Windows PhoneFaultedOccurs when the communication object first enters the faulted state. (Inherited from ICommunicationObject.)
Public eventSupported by Silverlight for Windows PhoneOpenedOccurs when the communication object completes its transition from the opening state into the opened state. (Inherited from ICommunicationObject.)
Public eventSupported by Silverlight for Windows PhoneOpeningOccurs when the communication object first enters the opening state. (Inherited from ICommunicationObject.)
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The IOutputChannel interface defines synchronous and asynchronous variants of the Send(Message) operation. It provides a RemoteAddress for the destination of the messages sent out on the channel.

Silverlight

Supported in: 5, 4, 3

Silverlight for Windows Phone

Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0

XNA Framework

Supported in: Windows Phone OS 7.0

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

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