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IDuplexChannel Interface

Defines the interface that a channel must implement to both send and receive messages.

Namespace:  System.ServiceModel.Channels
Assembly:  System.ServiceModel (in System.ServiceModel.dll)

public interface IDuplexChannel : IInputChannel, 
	IOutputChannel, IChannel, ICommunicationObject

The IDuplexChannel type exposes the following members.

  NameDescription
Public propertySupported by Portable Class LibrarySupported in .NET for Windows Store appsLocalAddressGets the address on which the input channel receives messages. (Inherited from IInputChannel.)
Public propertySupported by Portable Class LibrarySupported in .NET for Windows Store appsRemoteAddressGets the destination of the service to which messages are sent out on the output channel. (Inherited from IOutputChannel.)
Public propertySupported by Portable Class LibrarySupported in .NET for Windows Store appsStateGets the current state of the communication-oriented object. (Inherited from ICommunicationObject.)
Public propertySupported by Portable Class LibrarySupported in .NET for Windows Store appsViaGets the URI that contains the transport address to which messages are sent on the output channel. (Inherited from IOutputChannel.)
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  NameDescription
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsAbortCauses a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsBeginClose(AsyncCallback, Object)Begins an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsBeginClose(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to close a communication object with a specified timeout. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsBeginOpen(AsyncCallback, Object)Begins an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsBeginOpen(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to open a communication object within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsBeginReceive(AsyncCallback, Object)Begins an asynchronous operation to receive a message that has a state object associated with it. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsBeginReceive(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to receive a message that has a specified time out and state object associated with it. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsBeginSend(Message, AsyncCallback, Object)Begins an asynchronous operation to transmit a message to the destination of the output channel. (Inherited from IOutputChannel.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsBeginSend(Message, TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to transmit a message to the destination of the output channel within a specified interval of time. (Inherited from IOutputChannel.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsBeginTryReceiveBegins an asynchronous operation to receive a message that has a specified time out and state object associated with it. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsBeginWaitForMessageBegins an asynchronous wait-for-a-message-to-arrive operation that has a specified time out and state object associated with it. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsClose()Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsClose(TimeSpan)Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsEndCloseCompletes an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsEndOpenCompletes an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsEndReceiveCompletes an asynchronous operation to receive a message. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsEndSendCompletes an asynchronous operation to transmit a message to the destination of the output channel. (Inherited from IOutputChannel.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsEndTryReceiveCompletes the specified asynchronous operation to receive a message. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsEndWaitForMessageCompletes the specified asynchronous wait-for-a-message operation. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsGetProperty<T>Returns a typed object requested, if present, from the appropriate layer in the channel stack. (Inherited from IChannel.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsOpen()Causes a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsOpen(TimeSpan)Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsReceive()Returns the message received, if one is available. If a message is not available, blocks for a default interval of time. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsReceive(TimeSpan)Returns the message received, if one is available. If a message is not available, blocks for a specified interval of time. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsSend(Message)Transmits a message to the destination of the output channel. (Inherited from IOutputChannel.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsSend(Message, TimeSpan)Sends a message on the current output channel within a specified interval of time. (Inherited from IOutputChannel.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsTryReceiveTries to receive a message within a specified interval of time. (Inherited from IInputChannel.)
Public methodSupported by Portable Class LibrarySupported in .NET for Windows Store appsWaitForMessageReturns a value that indicates whether a message has arrived within a specified interval of time. (Inherited from IInputChannel.)
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  NameDescription
Public eventSupported by Portable Class LibrarySupported in .NET for Windows Store appsClosedOccurs when the communication object completes its transition from the closing state into the closed state. (Inherited from ICommunicationObject.)
Public eventSupported by Portable Class LibrarySupported in .NET for Windows Store appsClosingOccurs when the communication object first enters the closing state. (Inherited from ICommunicationObject.)
Public eventSupported by Portable Class LibrarySupported in .NET for Windows Store appsFaultedOccurs when the communication object first enters the faulted state. (Inherited from ICommunicationObject.)
Public eventSupported by Portable Class LibrarySupported in .NET for Windows Store appsOpenedOccurs when the communication object completes its transition from the opening state into the opened state. (Inherited from ICommunicationObject.)
Public eventSupported by Portable Class LibrarySupported in .NET for Windows Store appsOpeningOccurs when the communication object first enters the opening state. (Inherited from ICommunicationObject.)
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The IDuplexChannel interface is the union of the IInputChannel and IOutputChannel interfaces. The IDuplexChannel interface does not mandate any correlation between the IInputChannel and IOutputChannel when implemented. This means, in particular, that the contract does not mandate that the sender of messages that are received through the IInputChannel is equal to the recipient of messages sent through the IOutputChannel.

.NET Framework

Supported in: 4.5, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Portable Class Library

Supported in: Portable Class Library

.NET for Windows Store apps

Supported in: Windows 8

.NET for Windows Phone apps

Supported in: Windows Phone 8.1, Windows Phone Silverlight 8.1, Windows Phone Silverlight 8

Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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