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IChannelListener Interface

Defines the interface that must be implemented by a channel listener to accept channels.

Namespace:  System.ServiceModel.Channels
Assembly:  System.ServiceModel (in System.ServiceModel.dll)
public interface IChannelListener : ICommunicationObject

The IChannelListener type exposes the following members.

  Name Description
Public property State Gets the current state of the communication-oriented object. (Inherited from ICommunicationObject.)
Public property Uri Gets the URI on which the listeners that are generated by the factory listen.
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  Name Description
Public method Abort Causes a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject.)
Public method BeginClose(AsyncCallback, Object) Begins an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public method BeginClose(TimeSpan, AsyncCallback, Object) Begins an asynchronous operation to close a communication object with a specified timeout. (Inherited from ICommunicationObject.)
Public method BeginOpen(AsyncCallback, Object) Begins an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public method BeginOpen(TimeSpan, AsyncCallback, Object) Begins an asynchronous operation to open a communication object within a specified interval of time. (Inherited from ICommunicationObject.)
Public method BeginWaitForChannel Begins an asynchronous operation to wait for a channel to arrive that must be completed within a specified interval of time.
Public method Close() Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public method Close(TimeSpan) Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public method EndClose Completes an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public method EndOpen Completes an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public method EndWaitForChannel Completes an asynchronous operation to wait for channels to arrive.
Public method GetProperty<T> Returns a typed object requested, if present, from the appropriate layer in the channel stack.
Public method Open() Causes a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject.)
Public method Open(TimeSpan) Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from ICommunicationObject.)
Public method WaitForChannel Waits for a channel to arrive.
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  Name Description
Public event Closed Occurs when the communication object completes its transition from the closing state into the closed state. (Inherited from ICommunicationObject.)
Public event Closing Occurs when the communication object first enters the closing state. (Inherited from ICommunicationObject.)
Public event Faulted Occurs when the communication object first enters the faulted state. (Inherited from ICommunicationObject.)
Public event Opened Occurs when the communication object completes its transition from the opening state into the opened state. (Inherited from ICommunicationObject.)
Public event Opening Occurs when the communication object first enters the opening state. (Inherited from ICommunicationObject.)
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The IChannelListener interface represents the base interface for channel listeners.

Channel listeners and their associated channels are generally used by services that receive communications initiated by clients. Channel factories that implement the IChannelFactory interface, by contrast, provide the mechanisms used to create the channels through which communication with a service is initiated.

.NET Framework

Supported in: 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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