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CodeAccessSecurityAttribute Class

Specifies the base attribute class for code access security.

Namespace: System.Security.Permissions
Assembly: mscorlib (in mscorlib.dll)

[SerializableAttribute] 
[AttributeUsageAttribute(AttributeTargets.Assembly|AttributeTargets.Class|AttributeTargets.Struct|AttributeTargets.Constructor|AttributeTargets.Method, AllowMultiple=true, Inherited=false)] 
[ComVisibleAttribute(true)] 
public abstract class CodeAccessSecurityAttribute : SecurityAttribute
/** @attribute SerializableAttribute() */ 
/** @attribute AttributeUsageAttribute(AttributeTargets.Assembly|AttributeTargets.Class|AttributeTargets.Struct|AttributeTargets.Constructor|AttributeTargets.Method, AllowMultiple=true, Inherited=false) */ 
/** @attribute ComVisibleAttribute(true) */ 
public abstract class CodeAccessSecurityAttribute extends SecurityAttribute
SerializableAttribute 
AttributeUsageAttribute(AttributeTargets.Assembly|AttributeTargets.Class|AttributeTargets.Struct|AttributeTargets.Constructor|AttributeTargets.Method, AllowMultiple=true, Inherited=false) 
ComVisibleAttribute(true) 
public abstract class CodeAccessSecurityAttribute extends SecurityAttribute
Not applicable.

This attribute class associates a SecurityAction, for example, Demand, with a custom security attribute.

The types that derive from CodeAccessSecurityAttribute are used to help restrict access to resources or securable operations.

The security information declared by a security attribute is stored in the metadata of the attribute target and is accessed by the system at run time. Security attributes are used only for declarative security. Use the corresponding permission class derived from CodeAccessPermission for imperative security.

Notes to Inheritors: All permission attributes derived from this class must have only a single constructor that takes a SecurityAction as its only parameter.

The following example shows a permission attribute derived from the CodeAccessSecurityAttribute class.

using System;
using System.IO;
using System.Runtime.Remoting;
using System.Security;
using System.Security.Permissions;
using System.Reflection;
using MyPermission;
// Use the command line option '/keyfile' or appropriate project settings to sign this assembly.
[assembly: System.Security.AllowPartiallyTrustedCallersAttribute ()]

namespace MyPermissionAttribute
{
    [AttributeUsage (AttributeTargets.Method | AttributeTargets.Constructor | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Assembly, AllowMultiple = true, Inherited = false)]
    [Serializable]
    sealed public class  NameIdPermissionAttribute : CodeAccessSecurityAttribute
    {
        private String m_Name = null;
        private bool m_unrestricted = false;

        public  NameIdPermissionAttribute (SecurityAction action): base( action )
        {
        }

        public String Name
        {
            get { return m_Name; }
            set { m_Name = value; }
        }

        public override IPermission CreatePermission ()
        {
            if (m_unrestricted)
            {
                throw new ArgumentException ("Unrestricted permissions not allowed in identity permissions.");
            }
            else
            {
                if (m_Name == null)
                    return new  NameIdPermission (PermissionState.None);

                return new  NameIdPermission (m_Name);
            }
        }
    }
}

System.Object
   System.Attribute
     System.Security.Permissions.SecurityAttribute
      System.Security.Permissions.CodeAccessSecurityAttribute
         Derived Classes

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows 98, Windows Server 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0, 1.1, 1.0

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