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RIPEMD160Managed Class

Computes the RIPEMD160 hash for the input data using the managed library.

Namespace: System.Security.Cryptography
Assembly: mscorlib (in mscorlib.dll)

[ComVisibleAttribute(true)] 
public class RIPEMD160Managed : RIPEMD160
/** @attribute ComVisibleAttribute(true) */ 
public class RIPEMD160Managed extends RIPEMD160
ComVisibleAttribute(true) 
public class RIPEMD160Managed extends RIPEMD160
Not applicable.

RIPEMD-160 is a 160-bit cryptographic hash function. It is intended for use as a secure replacement for the 128-bit hash functions MD4, MD5, and RIPEMD. RIPEMD was developed in the framework of the EU project RIPE (RACE Integrity Primitives Evaluation, 1988-1992).

The following code example shows how to encode a file using the RIPEMD160Managed class and then how to decode the file.

using System;
using System.IO;
using System.Security.Cryptography;

	public class HashDirectory
	{
		// Print the byte array in a readable format.
		public static void PrintByteArray(byte[] array)
		{
			int i;
			for (i = 0; i < array.Length; i++)
			{
				Console.Write(String.Format("{0:X2}",array[i]));
				if ((i % 4) == 3) Console.Write(" ");
			}
						  Console.WriteLine();
		}

		public static void Main(String[] args)
		{
			if (args.Length < 1)
			{
				Console.WriteLine("Usage: hashdir <directory>");
				return;
			}
			try
			{
				// Create a DirectoryInfo object representing the specified directory.
				DirectoryInfo dir = new DirectoryInfo(args[0]);
				// Get the FileInfo objects for every file in the directory.
				FileInfo[] files = dir.GetFiles();
				// Initialize a RIPE160 hash object.
				RIPEMD160 myRIPEMD160 = RIPEMD160Managed.Create();
				byte[] hashValue;
				// Compute and print the hash values for each file in directory.
				foreach (FileInfo fInfo in files)
				{
					// Create a fileStream for the file.
					FileStream fileStream = fInfo.Open(FileMode.Open);
					// Compute the hash of the fileStream.
					hashValue = myRIPEMD160.ComputeHash(fileStream);
					// Write the name of the file to the Console.
					Console.Write(fInfo.Name + ": ");
					// Write the hash value to the Console.
					PrintByteArray(hashValue);
					// Close the file.
					fileStream.Close();
				}
				return;
			}
			catch (DirectoryNotFoundException)
			{
				Console.WriteLine("Error: The directory specified could not be found.");
			}
			catch (IOException)
			{
				Console.WriteLine("Error: A file in the directory could not be accessed.");
			}
		}
	}

import System.*;
import System.IO.*;
import System.Security.Cryptography.*;

public class HashDirectory
{
    // Print the byte array in a readable format.
    public static void PrintByteArray(ubyte array[])
    {
        int i;
        for (i = 0; i < array.get_Length(); i++) {
            Console.Write(String.Format("{0:X2}", array.get_Item(i)));
            if (i % 4 == 3) {
                Console.Write(" ");
            }
        }
        Console.WriteLine();
    } //PrintByteArray

    public static void main(String[] args)
    {        
        if (args.get_Length() < 1) {
            Console.WriteLine("Usage: hashdir <directory>");
            return;
        }
        try {
            // Create a DirectoryInfo object representing the specified 
            // directory.
            DirectoryInfo dir = new DirectoryInfo(args[0]);
            // Get the FileInfo objects for every file in the directory.
            FileInfo files[] = dir.GetFiles();
            // Initialize a RIPE160 hash object.
            RIPEMD160 myRIPEMD160 = RIPEMD160Managed.Create();
            ubyte hashValue[];
            FileInfo fInfo = null;
            for (int iCtr = 0; iCtr < files.get_Length(); iCtr++) {
                // Compute and print the hash values for each file in directory.
                fInfo = files[iCtr];
                // Create a fileStream for the file.
                FileStream fileStream = fInfo.Open(FileMode.Open);
                // Compute the hash of the fileStream.
                hashValue = myRIPEMD160.ComputeHash(fileStream);
                // Write the name of the file to the Console.
                Console.Write(fInfo.get_Name() + ": ");
                // Write the hash value to the Console.
                PrintByteArray(hashValue);
                // Close the file.
                fileStream.Close();
            }
            return;
        }
        catch (DirectoryNotFoundException exp) {
            Console.WriteLine("Error: The directory specified could"
                + "not be found.");
        }
        catch (IOException exp) {
            Console.WriteLine("Error: A file in the directory could not "
                + "be accessed.");
        }
    } //main
} //HashDirectory

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows 98, Windows Server 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0

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