Retrieves a value from the
SerializationInfo store.
Namespace: System.Runtime.Serialization
Assembly: mscorlib (in mscorlib.dll)
Visual Basic (Declaration)
Public Function GetValue ( _
name As String, _
type As Type _
) As Object
Dim instance As SerializationInfo
Dim name As String
Dim type As Type
Dim returnValue As Object
returnValue = instance.GetValue(name, type)
public Object GetValue (
string name,
Type type
)
public:
Object^ GetValue (
String^ name,
Type^ type
)
public Object GetValue (
String name,
Type type
)
public function GetValue (
name : String,
type : Type
) : Object
Parameters
- name
The name associated with the value to retrieve.
- type
The Type of the value to retrieve. If the stored value cannot be converted to this type, the system will throw a InvalidCastException.
Return Value
The object of the specified Type associated with name.
| Exception type | Condition |
|---|
ArgumentNullException | name or type is a null reference (Nothing in Visual Basic). |
InvalidCastException | The value associated with name cannot be converted to type. |
SerializationException | An element with the specified name is not found in the current instance. |
If the data stored in the SerializationInfo is of the type requested (or one of its derived classes), that value is returned directly. Otherwise, IFormatterConverter.Convert is called to convert it to the appropriate type.
The value returned by the GetValue method can always be safely cast to the type specified in the type parameter.
The following code example demonstrates the use of the GetValue method:
' A serializable LinkedList example. For the full LinkedList implementation
' see the Serialization sample.
<Serializable()> Class LinkedList
Implements ISerializable
Public Shared Sub Main()
End Sub
Private m_head As Node = Nothing
Private m_tail As Node = Nothing
' Serializes the object.
Public Sub GetObjectData(info As SerializationInfo, _
context As StreamingContext) Implements ISerializable.GetObjectData
' Stores the m_head and m_tail references in the SerializationInfo info.
info.AddValue("head", m_head, m_head.GetType())
info.AddValue("tail", m_tail, m_tail.GetType())
End Sub
' Constructor that is called automatically during deserialization.
' Reconstructs the object from the information in SerializationInfo info.
Private Sub New(info As SerializationInfo, context As StreamingContext)
Dim temp As New Node(0)
' Retrieves the values of Type temp.GetType() from SerializationInfo info.
m_head = CType(info.GetValue("head", temp.GetType()), Node)
m_tail = CType(info.GetValue("tail", temp.GetType()), Node)
End Sub
End Class
// A serializable LinkedList example. For the full LinkedList implementation
// see the Serialization sample.
[Serializable()]
class LinkedList: ISerializable {
public static void Main() {}
Node m_head = null;
Node m_tail = null;
// Serializes the object.
[SecurityPermissionAttribute(SecurityAction.Demand, SerializationFormatter=true)]
public void GetObjectData(SerializationInfo info, StreamingContext context){
// Stores the m_head and m_tail references in the SerializationInfo info.
info.AddValue("head", m_head, m_head.GetType());
info.AddValue("tail", m_tail, m_tail.GetType());
}
// Constructor that is called automatically during deserialization.
// Reconstructs the object from the information in SerializationInfo info
[SecurityPermissionAttribute(SecurityAction.Demand, SerializationFormatter=true)]
private LinkedList(SerializationInfo info, StreamingContext context)
{
Node temp = new Node(0);
// Retrieves the values of Type temp.GetType() from SerializationInfo info
m_head = (Node)info.GetValue("head", temp.GetType());
m_tail = (Node)info.GetValue("tail", temp.GetType());
}
}
// A serializable LinkedList example. For the full LinkedList implementation
// see the Serialization sample.
[Serializable]
ref class LinkedList: public ISerializable
{
private:
Node^ m_head;
Node^ m_tail;
// Serializes the object.
public:
virtual void GetObjectData( SerializationInfo^ info, StreamingContext /*context*/ )
{
// Stores the m_head and m_tail references in the SerializationInfo info.
info->AddValue( "head", m_head, m_head->GetType() );
info->AddValue( "tail", m_tail, m_tail->GetType() );
}
// Constructor that is called automatically during deserialization.
private:
// Reconstructs the object from the information in SerializationInfo info
LinkedList( SerializationInfo^ info, StreamingContext /*context*/ )
{
Node^ temp = gcnew Node( 0 );
// Retrieves the values of Type temp.GetType() from SerializationInfo info
m_head = dynamic_cast<Node^>(info->GetValue( "head", temp->GetType() ));
m_tail = dynamic_cast<Node^>(info->GetValue( "tail", temp->GetType() ));
}
};
// A serializable LinkedList example. For the full LinkedList implementation
// see the Serialization sample.
/** @attribute Serializable()
*/
class LinkedList implements ISerializable
{
public static void main(String[] args)
{
} //main
private Node m_head = null;
private Node m_tail = null;
// Serializes the object.
/** @attribute SecurityPermissionAttribute(SecurityAction.Demand, SerializationFormatter=true)
*/
public void GetObjectData(SerializationInfo info, StreamingContext context)
{
// Stores the m_head and m_tail references in the SerializationInfo
// info.
info.AddValue("head", m_head, m_head.GetType());
info.AddValue("tail", m_tail, m_tail.GetType());
} // GetObjectData
// Constructor that is called automatically during deserialization.
// Reconstructs the object from the information in SerializationInfo info
/** @attribute SecurityPermissionAttribute(SecurityAction.Demand, SerializationFormatter=true)
*/
private LinkedList(SerializationInfo info, StreamingContext context)
{
Node temp = new Node(0);
// Retrieves the values of Type temp.GetType() from SerializationInfo
// info
m_head = ((Node)(info.GetValue("head", temp.GetType())));
m_tail = ((Node)(info.GetValue("tail", temp.GetType())));
} //LinkedList
} //LinkedList
Windows 98, Windows Server 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.
.NET Framework
Supported in: 3.0, 2.0, 1.1, 1.0