Indicates that a class is to be notified when deserialization of the entire object graph has been completed.
<ComVisibleAttribute(True)> _ Public Interface IDeserializationCallback
Dim instance As IDeserializationCallback
[ComVisibleAttribute(true)] public interface IDeserializationCallback
[ComVisibleAttribute(true)] public interface class IDeserializationCallback
public interface IDeserializationCallback
Implement the current interface as part of support for a method that is called when deserialization of the object graph is complete.
If an object needs to execute code on its child objects, it can delay this action, implement IDeserializationCallback, and execute the code only when it is called back on this interface.
Imports System Imports System.IO Imports System.Collections Imports System.Runtime.Serialization.Formatters.Binary Imports System.Runtime.Serialization ' This class is serializable and will have its OnDeserialization method ' called after each instance of this class is deserialized. <Serializable()> Class Circle Implements IDeserializationCallback Private m_radius As Double ' To reduce the size of the serialization stream, the field below is ' not serialized. This field is calculated when an object is constructed ' or after an instance of this class is deserialized. <NonSerialized()> Public m_area As Double Public Sub New(ByVal radius As Double) m_radius = radius m_area = Math.PI * radius * radius End Sub Private Sub OnDeserialization(ByVal sender As Object) _ Implements IDeserializationCallback.OnDeserialization ' After being deserialized, initialize the m_area field ' using the deserialized m_radius value. m_area = Math.PI * m_radius * m_radius End Sub Public Overrides Function ToString() As String Return String.Format("radius={0}, area={1}", m_radius, m_area) End Function End Class Class Class1 <STAThread()> Shared Sub Main() Serialize() Deserialize() End Sub Shared Sub Serialize() Dim c As New Circle(10) Console.WriteLine("Object being serialized: " + c.ToString()) ' To serialize the Circle, you must first open a stream for ' writing. Use a file stream here. Dim fs As New FileStream("DataFile.dat", FileMode.Create) ' Construct a BinaryFormatter and use it ' to serialize the data to the stream. Dim formatter As New BinaryFormatter Try formatter.Serialize(fs, c) Catch e As SerializationException Console.WriteLine("Failed to serialize. Reason: " + e.Message) Throw Finally fs.Close() End Try End Sub Shared Sub Deserialize() ' Declare the Circle reference Dim c As Circle = Nothing ' Open the file containing the data that you want to deserialize. Dim fs As New FileStream("DataFile.dat", FileMode.Open) Try Dim formatter As New BinaryFormatter ' Deserialize the Circle from the file and ' assign the reference to the local variable. c = CType(formatter.Deserialize(fs), Circle) Catch e As SerializationException Console.WriteLine("Failed to deserialize. Reason: " + e.Message) Throw Finally fs.Close() End Try ' To prove that the Circle deserialized correctly, display its area. Console.WriteLine("Object being deserialized: " + c.ToString()) End Sub End Class
using System; using System.IO; using System.Collections; using System.Runtime.Serialization.Formatters.Binary; using System.Runtime.Serialization; // This class is serializable and will have its OnDeserialization method // called after each instance of this class is deserialized. [Serializable] class Circle : IDeserializationCallback { Double m_radius; // To reduce the size of the serialization stream, the field below is // not serialized. This field is calculated when an object is constructed // or after an instance of this class is deserialized. [NonSerialized] public Double m_area; public Circle(Double radius) { m_radius = radius; m_area = Math.PI * radius * radius; } void IDeserializationCallback.OnDeserialization(Object sender) { // After being deserialized, initialize the m_area field // using the deserialized m_radius value. m_area = Math.PI * m_radius * m_radius; } public override String ToString() { return String.Format("radius={0}, area={1}", m_radius, m_area); } } class Class1 { [STAThread] static void Main(string[] args) { Serialize(); Deserialize(); } static void Serialize() { Circle c = new Circle(10); Console.WriteLine("Object being serialized: " + c.ToString()); // To serialize the Circle, you must first open a stream for // writing. Use a file stream here. FileStream fs = new FileStream("DataFile.dat", FileMode.Create); // Construct a BinaryFormatter and use it // to serialize the data to the stream. BinaryFormatter formatter = new BinaryFormatter(); try { formatter.Serialize(fs, c); } catch (SerializationException e) { Console.WriteLine("Failed to serialize. Reason: " + e.Message); throw; } finally { fs.Close(); } } static void Deserialize() { // Declare the Circle reference. Circle c = null; // Open the file containing the data that you want to deserialize. FileStream fs = new FileStream("DataFile.dat", FileMode.Open); try { BinaryFormatter formatter = new BinaryFormatter(); // Deserialize the Circle from the file and // assign the reference to the local variable. c = (Circle) formatter.Deserialize(fs); } catch (SerializationException e) { Console.WriteLine("Failed to deserialize. Reason: " + e.Message); throw; } finally { fs.Close(); } // To prove that the Circle deserialized correctly, display its area. Console.WriteLine("Object being deserialized: " + c.ToString()); } }
using namespace System; using namespace System::IO; using namespace System::Collections; using namespace System::Runtime::Serialization::Formatters::Binary; using namespace System::Runtime::Serialization; // This class is serializable and will have its OnDeserialization method // called after each instance of this class is deserialized. [Serializable] ref class Circle: public IDeserializationCallback { private: Double m_radius; public: // To reduce the size of the serialization stream, the field below is // not serialized. This field is calculated when an object is constructed // or after an instance of this class is deserialized. [NonSerialized] Double m_area; Circle( Double radius ) { m_radius = radius; m_area = Math::PI * radius * radius; } virtual void OnDeserialization( Object^ /*sender*/ ) { // After being deserialized, initialize the m_area field // using the deserialized m_radius value. m_area = Math::PI * m_radius * m_radius; } virtual String^ ToString() override { return String::Format( "radius= {0}, area= {1}", m_radius, m_area ); } }; void Serialize() { Circle^ c = gcnew Circle( 10 ); Console::WriteLine( "Object being serialized: {0}", c ); // To serialize the Circle, you must first open a stream for // writing. We will use a file stream here. FileStream^ fs = gcnew FileStream( "DataFile.dat",FileMode::Create ); // Construct a BinaryFormatter and use it to serialize the data to the stream. BinaryFormatter^ formatter = gcnew BinaryFormatter; try { formatter->Serialize( fs, c ); } catch ( SerializationException^ e ) { Console::WriteLine( "Failed to serialize. Reason: {0}", e->Message ); throw; } finally { fs->Close(); } } void Deserialize() { // Declare the Circle reference. Circle^ c = nullptr; // Open the file containing the data that we want to deserialize. FileStream^ fs = gcnew FileStream( "DataFile.dat",FileMode::Open ); try { BinaryFormatter^ formatter = gcnew BinaryFormatter; // Deserialize the Circle from the file and // assign the reference to our local variable. c = dynamic_cast<Circle^>(formatter->Deserialize( fs )); } catch ( SerializationException^ e ) { Console::WriteLine( "Failed to deserialize. Reason: {0}", e->Message ); throw; } finally { fs->Close(); } // To prove that the Circle deserialized correctly, display its area. Console::WriteLine( "Object being deserialized: {0}", c ); } [STAThread] int main() { Serialize(); Deserialize(); }
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