Provides a channel implementation that uses the TCP protocol to transmit messages.
Assembly: System.Runtime.Remoting (in System.Runtime.Remoting.dll)
Thetype exposes the following members.
|TcpChannel||Initializes a new instance of the class, activating only a client channel, and not a server channel.|
|TcpChannel(Int32)||Initializes a new instance of the class with a server channel that listens on the specified port.|
|TcpChannel(IDictionary, IClientChannelSinkProvider, IServerChannelSinkProvider)||Initializes a new instance of the class with the specified configuration properties and sinks.|
|CreateMessageSink||Returns a channel message sink that delivers messages to the specified URL or channel data object.|
|Equals(Object)||Determines whether the specified Object is equal to the current Object. (Inherited from Object.)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)|
|GetHashCode||Serves as a hash function for a particular type. (Inherited from Object.)|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|GetUrlsForUri||Returns an array of all the URLs for an object with the specified URI, hosted on the current .|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|Parse||Extracts the channel URI and the remote well-known object URI from the specified URL.|
|StartListening||Instructs the current channel to start listening for requests.|
|StopListening||Instructs the current channel to stop listening for requests.|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|
Channels transport messages across remoting boundaries (for example, between computers on application domains). The class is a convenience class combining the functionality of the TcpClientChannel class and the TcpServerChannel class.
Channels are used by the .NET Framework remoting infrastructure to transport remote calls. When a client makes a call to a remote object, the call is serialized into a message that is sent by a client channel and received by a server channel. It is then deserialized and processed. Any returned values are transmitted by the server channel and received by the client channel.
A object has associated configuration properties that can be set at run time either in a configuration file (by invoking the static RemotingConfiguration.Configure method) or programmatically (by passing a IDictionary collection to the TcpChannel constructor). For more information about channel configuration properties, see Channel and Formatter Configuration Properties.
If the server computer is running Windows 95/98/Me, the server cannot be specified as secure.
The following code example shows how to use a to set up a remoting server and its client. The example contains three parts, a server, a client, and a remote object used by the server and the client.
The following code example shows a server:
The following code example shows a client for this server:
The following code example shows the remote object used by the server and the client:
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.