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IChannelSender Interface

Provides required functions and properties for the sender channels.

Namespace:  System.Runtime.Remoting.Channels
Assembly:  mscorlib (in mscorlib.dll)

[ComVisibleAttribute(true)]
public interface IChannelSender : IChannel

The IChannelSender type exposes the following members.

  NameDescription
Public propertyChannelNameGets the name of the channel. (Inherited from IChannel.)
Public propertyChannelPriorityGets the priority of the channel. (Inherited from IChannel.)
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  NameDescription
Public methodCreateMessageSinkReturns a channel message sink that delivers messages to the specified URL or channel data object.
Public methodParseReturns the object URI as an out parameter, and the URI of the current channel as the return value. (Inherited from IChannel.)
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The sending side of channels must expose the IChannelSender interface.

using System;
using System.Collections;
using System.Runtime.Remoting;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Messaging;
using System.Runtime.Remoting.Channels.Http;
using System.Security.Permissions;

public class MyClient
{
   [PermissionSet(SecurityAction.LinkDemand)]
   public static void Main()
   {
      try
      {
         // Create the 'IDictionary' to set the server object properties.
         IDictionary myDictionary = new Hashtable();
         myDictionary["name"] = "HttpClientChannel";
         myDictionary["priority"] = 2;
         // Set the properties along with the constructor.
         IChannelSender myIChannelSender = new HttpClientChannel(myDictionary,
                                    new BinaryClientFormatterSinkProvider());
         // Register the server channel.
         ChannelServices.RegisterChannel(myIChannelSender);
         MyHelloServer myHelloServer1 = (MyHelloServer)Activator.GetObject(
                  typeof(MyHelloServer), "http://localhost:8085/SayHello");
         if (myHelloServer1 == null)
         {
            Console.WriteLine("Could not locate server");
         }
         else
         {
            Console.WriteLine(myHelloServer1.myHelloMethod("Client"));
            // Get the name of the channel.
            Console.WriteLine("Channel Name :" + myIChannelSender.ChannelName);
            // Get the channel priority.
            Console.WriteLine("ChannelPriority :" + 
                        myIChannelSender.ChannelPriority.ToString());
            string myString,myObjectURI1;
            Console.WriteLine("Parse :" + 
                myIChannelSender.Parse("http://localhost:8085/SayHello",out myString)
                + myString);
            // Get the channel message sink that delivers message to specified url.
            IMessageSink myIMessageSink = 
                  myIChannelSender.CreateMessageSink(
                  "http://localhost:8085/NewEndPoint", null,out myObjectURI1);
            Console.WriteLine("Channel message sink used :" + myIMessageSink.ToString());
            Console.WriteLine("URI of new channel message sink :" + myObjectURI1);
         }
      }
      catch(Exception ex)
      {
         Console.WriteLine("Following exception is raised on client side : " + ex.Message);
      }
   }
}

.NET Framework

Supported in: 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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