Provides a controlled memory buffer that can be used for reading and writing. Attempts to access memory outside the controlled buffer (underruns and overruns) raise exceptions.
Assembly: mscorlib (in mscorlib.dll)
Thetype exposes the following members.
|AcquirePointer||Obtains a pointer from a object for a block of memory.|
|Close||Marks the handle for releasing and freeing resources. (Inherited from SafeHandle.)|
|DangerousAddRef||Manually increments the reference counter on SafeHandle instances. (Inherited from SafeHandle.)|
|DangerousGetHandle||Returns the value of the handle field. (Inherited from SafeHandle.)|
|DangerousRelease||Manually decrements the reference counter on a SafeHandle instance. (Inherited from SafeHandle.)|
|Dispose()||Releases all resources used by the SafeHandle class. (Inherited from SafeHandle.)|
|Dispose(Boolean)||Releases the unmanaged resources used by the SafeHandle class specifying whether to perform a normal dispose operation. (Inherited from SafeHandle.)|
|Equals(Object)||Determines whether the specified object is equal to the current object. (Inherited from Object.)|
|Finalize||Frees all resources associated with the handle. (Inherited from SafeHandle.)|
|GetHashCode||Serves as the default hash function. (Inherited from Object.)|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|Initialize(UInt64)||Defines the allocation size of the memory region in bytes. You must call this method before you use the instance.|
|Initialize(UInt32, UInt32)||Specifies the allocation size of the memory buffer by using the specified number of elements and element size. You must call this method before you use the instance.|
|Initialize<T>(UInt32)||Defines the allocation size of the memory region by specifying the number of value types. You must call this method before you use the instance.|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|Read<T>||Reads a value type from memory at the specified offset.|
|ReadArray<T>||Reads the specified number of value types from memory starting at the offset, and writes them into an array starting at the index.|
|ReleaseHandle||When overridden in a derived class, executes the code required to free the handle. (Inherited from SafeHandle.)|
|ReleasePointer||Releases a pointer that was obtained by the AcquirePointer method.|
|SetHandle||Sets the handle to the specified pre-existing handle. (Inherited from SafeHandle.)|
|SetHandleAsInvalid||Marks a handle as no longer used. (Inherited from SafeHandle.)|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|
|Write<T>||Writes a value type to memory at the given location.|
|WriteArray<T>||Writes the specified number of value types to a memory location by reading bytes starting from the specified location in the input array.|
You must call the SafeBuffer.Initialize method before you use any instance of . To avoid races when you store an instance of a object in a static variable, you should use one of the following approaches:
Create a lock when publishing the .
Create a local variable, initialize the , and then assign the to the static variable, for example, by using the Interlocked.CompareExchange method.
Assignments in a static class constructor are implicitly locked.
requires full trust for the immediate caller. This member cannot be used by partially trusted or transparent code.
Windows Phone 8.1, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.