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PropertyAttributes Enumeration

Defines the attributes that can be associated with a property. These attribute values are defined in corhdr.h.

This enumeration has a FlagsAttribute attribute that allows a bitwise combination of its member values.

Namespace:  System.Reflection
Assembly:  mscorlib (in mscorlib.dll)

[SerializableAttribute]
[FlagsAttribute]
[ComVisibleAttribute(true)]
public enum PropertyAttributes

Member nameDescription
Supported by the .NET Compact FrameworkSupported by the XNA FrameworkNoneSpecifies that no attributes are associated with a property.
Supported by the .NET Compact FrameworkSupported by the XNA FrameworkSpecialNameSpecifies that the property is special, with the name describing how the property is special.
Supported by the .NET Compact FrameworkSupported by the XNA FrameworkReservedMaskSpecifies a flag reserved for runtime use only.
Supported by the .NET Compact FrameworkSupported by the XNA FrameworkRTSpecialNameSpecifies that the metadata internal APIs check the name encoding.
Supported by the .NET Compact FrameworkSupported by the XNA FrameworkHasDefaultSpecifies that the property has a default value.
Supported by the .NET Compact FrameworkSupported by the XNA FrameworkReserved2Reserved.
Supported by the .NET Compact FrameworkSupported by the XNA FrameworkReserved3Reserved.
Supported by the .NET Compact FrameworkSupported by the XNA FrameworkReserved4Reserved.

To get the PropertyAttributes, first get the class Type. From the Type, get the PropertyInfo. From the PropertyInfo, get the Attributes.

The enumerated value is a number representing the bitwise OR of the attributes implemented on the method.

The following example builds three properties and displays the PropertyAttributes enumerated value. Note that the read-only property has no setter and thus cannot be changed by.Caption = statement.

using System;
using System.Reflection;

 // Define three properties: one read-write, one default, 
 // and one read only.  
public class Aproperty  
    // Define a read-write property.
{
    private string caption = "A Default caption";
    public string Caption
    {
        get{return caption;}
        set
        {
            if (caption != value){caption = value;}
        }
    }
}
public class Bproperty  
    // Define a default property.
{
    private string caption  = "B Default caption";
    public string this [int index]
    {
        get {return "1";}
    }
    public string Caption
    {

        get{return caption;}
        set
        {
            if (caption != value){caption = value;}
        }
    }
}
public class Cproperty  
    // Define a read-only property.
{
    private string caption = "C Default caption";
    public string Caption
    {
        get{return caption;}
        // No setting is allowed, because this is a read-only property.
    }
}

class propertyattributesenum
{
    public static int Main(string[] args)
    {
        Console.WriteLine("\nReflection.PropertyAttributes");

        // Determine whether a property exists, and change its value.
        Aproperty Mypropertya = new Aproperty();
        Bproperty Mypropertyb = new Bproperty();
        Cproperty Mypropertyc = new Cproperty();


        Console.Write("\n1. Mypropertya.Caption = " + Mypropertya.Caption );

        Console.Write("\n1. Mypropertyb.Caption = " + Mypropertyb.Caption );

        Console.Write("\n1. Mypropertyc.Caption = " + Mypropertyc.Caption );

        // Only Mypropertya can be changed, as Mypropertyb is read-only.
        Mypropertya.Caption = "A- This is changed.";
        Mypropertyb.Caption = "B- This is changed.";
        // Note that Mypropertyc is not changed because it is read only

        Console.Write("\n\n2. Mypropertya.Caption = " + Mypropertya.Caption );

        Console.Write("\n2. Mypropertyb.Caption = " + Mypropertyb.Caption );

        Console.Write("\n2. Mypropertyc.Caption = " + Mypropertyc.Caption );

        // Get the PropertyAttributes enumeration of the property. 
        // Get the type.
        Type MyTypea = Type.GetType("Aproperty");
        Type MyTypeb = Type.GetType("Bproperty");
        Type MyTypec = Type.GetType("Cproperty");

        // Get the property attributes.
        PropertyInfo Mypropertyinfoa = MyTypea.GetProperty("Caption");
        PropertyAttributes Myattributesa = Mypropertyinfoa.Attributes;
        PropertyInfo Mypropertyinfob = MyTypeb.GetProperty("Item");
        PropertyAttributes Myattributesb = Mypropertyinfob.Attributes;
        PropertyInfo Mypropertyinfoc = MyTypec.GetProperty("Caption");
        PropertyAttributes Myattributesc = Mypropertyinfoc.Attributes;

        // Display the property attributes value.

        Console.Write("\n\na- " + Myattributesa.ToString());

        Console.Write("\nb- " + Myattributesb.ToString());

        Console.Write("\nc- " + Myattributesc.ToString());
        return 0;
    }
}

// This example displays the following output to the console 
// 
// Reflection.PropertyAttributes 
// 
// 1. Mypropertya.Caption = A Default caption 
// 1. Mypropertyb.Caption = B Default caption 
// 1. Mypropertyc.Caption = C Default caption 
// 
// 2. Mypropertya.Caption = A- This is changed. 
// 2. Mypropertyb.Caption = B- This is changed. 
// 2. Mypropertyc.Caption = C Default caption 
// 
// a- None 
// b- None 
// c- None

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0

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