Assembly: System (in system.dll)
TcpClient creates a Socket to send and receive data over a network. Classes deriving from TcpClient can use this property to get or set this Socket. Use the underlying Socket returned from Client if you require access beyond that which TcpClient provides. You can also use Client to set the underlying Socket to an existing Socket. This might be useful if you want to take advantage of the simplicity of TcpClient using a pre-existing Socket.
The following code example demonstrates the use of the Client property. In this example, the receive buffer size of the underlying Socket is changed.
Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.