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SocketInformation Structure

Encapsulates the information that is necessary to duplicate a Socket.

Namespace:  System.Net.Sockets
Assembly:  System (in System.dll)

[SerializableAttribute]
public struct SocketInformation

The SocketInformation type exposes the following members.

  NameDescription
Public propertyOptionsGets or sets the options for a Socket.
Public propertyProtocolInformationGets or sets the protocol information for a Socket.
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  NameDescription
Public methodEqualsIndicates whether this instance and a specified object are equal. (Inherited from ValueType.)
Public methodGetHashCodeReturns the hash code for this instance. (Inherited from ValueType.)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Public methodToStringReturns the fully qualified type name of this instance. (Inherited from ValueType.)
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Socket.DuplicateAndClose creates a SocketInformation instance for use with the Socket.Socket(SocketInformation) constructor.

.NET Framework

Supported in: 4.6, 4.5, 4, 3.5, 3.0, 2.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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