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SocketAsyncEventArgs::DisconnectReuseSocket Property

Gets or sets a value that specifies if socket can be reused after a disconnect operation.

Namespace:  System.Net.Sockets
Assembly:  System (in System.dll)

public:
property bool DisconnectReuseSocket {
	bool get ();
	void set (bool value);
}

Property Value

Type: System::Boolean
A Boolean that specifies if socket can be reused after a disconnect operation.

This property is used to alter the behavior of Socket::DisconnectAsync method. If true, a socket disconnected by the Socket::DisconnectAsync method can be reused after disconnect completion in subsequent socket accept or connect operations.

.NET Framework

Supported in: 4.5.2, 4.5.1, 4.5, 4, 3.5 SP1, 3.0 SP1, 2.0 SP1

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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