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Socket.BeginReceive Method

Begins to asynchronously receive data from a connected Socket.

This member is overloaded. For complete information about this member, including syntax, usage, and examples, click a name in the overload list.

  Name Description
Public method BeginReceive(IList<ArraySegment<Byte>>, SocketFlags, AsyncCallback, Object) Begins to asynchronously receive data from a connected Socket.
Public method BeginReceive(IList<ArraySegment<Byte>>, SocketFlags, SocketError, AsyncCallback, Object) Begins to asynchronously receive data from a connected Socket.
Public method BeginReceive(Byte[], Int32, Int32, SocketFlags, AsyncCallback, Object) Begins to asynchronously receive data from a connected Socket.
Public method BeginReceive(Byte[], Int32, Int32, SocketFlags, SocketError, AsyncCallback, Object) Begins to asynchronously receive data from a connected Socket.
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