Socket.Available Property
Assembly: System (in system.dll)
| Exception type | Condition |
|---|---|
| An error occurred when attempting to access the socket. See the Remarks section for more information. |
|
| The Socket has been closed. |
If you are using a non-blocking Socket, Available is a good way to determine whether data is queued for reading, before calling Receive. The available data is the total amount of data queued in the network buffer for reading. If no data is queued in the network buffer, Available returns 0.
If the remote host shuts down or closes the connection, Available can throw a SocketException. If you receive a SocketException, use the SocketException.ErrorCode property to obtain the specific error code. After you have obtained this code, refer to the Windows Sockets version 2 API error code documentation in the MSDN library for a detailed description of the error.
Note |
|---|
| This member outputs trace information when you enable network tracing in your application. For more information, see Network Tracing. |
The following code example compares the results of calling IOControl with FIONREAD and the Available property.
// FIONREAD is also available as the "Available" property. public const int FIONREAD = 0x4004667F; static void DisplayPendingByteCount(Socket s) { byte[] outValue = BitConverter.GetBytes(0); // Check how many bytes have been received. s.IOControl(FIONREAD, null, outValue); uint bytesAvailable = BitConverter.ToUInt32(outValue, 0); Console.WriteLine("server has {0} bytes pending. Available property says {1}.", bytesAvailable, s.Available); return; }
// FIONREAD is also available as the "Available" property.
public static final int FIONREAD = 0x4004667F;
static void DisplayPendingByteCount(Socket s)
{
ubyte outValue[] = BitConverter.GetBytes(0);
// Check how many bytes have been received.
s.IOControl(FIONREAD, null, outValue);
UInt32 bytesAvailable = BitConverter.ToUInt32(outValue, 0);
//ToDo: Unsigned Integers not supported- converted to int
Console.WriteLine("server has {0} bytes pending. Available property "
+ "says {1}.", bytesAvailable.ToString(),
(System.Int32)s.get_Available());
return;
} //DisplayPendingByteCount
Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Note