NetworkStream Methods
.NET Framework 4
The NetworkStream type exposes the following members.
| Name | Description | |
|---|---|---|
|
BeginRead | Begins an asynchronous read from the NetworkStream. (Overrides Stream.BeginRead(Byte[], Int32, Int32, AsyncCallback, Object).) |
|
BeginWrite | Begins an asynchronous write to a stream. (Overrides Stream.BeginWrite(Byte[], Int32, Int32, AsyncCallback, Object).) |
|
Close() | Closes the current stream and releases any resources (such as sockets and file handles) associated with the current stream. (Inherited from Stream.) |
|
Close(Int32) | Closes the NetworkStream after waiting the specified time to allow data to be sent. |
|
CopyTo(Stream) | Reads the bytes from the current stream and writes them to the destination stream. (Inherited from Stream.) |
|
CopyTo(Stream, Int32) | Reads all the bytes from the current stream and writes them to a destination stream, using a specified buffer size. (Inherited from Stream.) |
|
CreateObjRef | Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object. (Inherited from MarshalByRefObject.) |
|
CreateWaitHandle | Obsolete. Allocates a WaitHandle object. (Inherited from Stream.) |
|
Dispose() | Releases all resources used by the Stream. (Inherited from Stream.) |
|
Dispose(Boolean) | Releases the unmanaged resources used by the NetworkStream and optionally releases the managed resources. (Overrides Stream.Dispose(Boolean).) |
|
EndRead | Handles the end of an asynchronous read. (Overrides Stream.EndRead(IAsyncResult).) |
|
EndWrite | Handles the end of an asynchronous write. (Overrides Stream.EndWrite(IAsyncResult).) |
|
Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
|
Finalize | Releases all resources used by the NetworkStream. (Overrides Object.Finalize().) |
|
Flush | Flushes data from the stream. This method is reserved for future use. (Overrides Stream.Flush().) |
|
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
|
GetLifetimeService | Retrieves the current lifetime service object that controls the lifetime policy for this instance. (Inherited from MarshalByRefObject.) |
|
GetType | Gets the Type of the current instance. (Inherited from Object.) |
|
InitializeLifetimeService | Obtains a lifetime service object to control the lifetime policy for this instance. (Inherited from MarshalByRefObject.) |
|
MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object.) |
|
MemberwiseClone(Boolean) | Creates a shallow copy of the current MarshalByRefObject object. (Inherited from MarshalByRefObject.) |
|
ObjectInvariant | Infrastructure. Provides support for a Contract. (Inherited from Stream.) |
|
Read | Reads data from the NetworkStream. (Overrides Stream.Read(Byte[], Int32, Int32).) |
|
ReadByte | Reads a byte from the stream and advances the position within the stream by one byte, or returns -1 if at the end of the stream. (Inherited from Stream.) |
|
Seek | Sets the current position of the stream to the given value. This method is not currently supported and always throws a NotSupportedException. (Overrides Stream.Seek(Int64, SeekOrigin).) |
|
SetLength | Sets the length of the stream. This method always throws a NotSupportedException. (Overrides Stream.SetLength(Int64).) |
|
ToString | Returns a string that represents the current object. (Inherited from Object.) |
|
Write | Writes data to the NetworkStream. (Overrides Stream.Write(Byte[], Int32, Int32).) |
|
WriteByte | Writes a byte to the current position in the stream and advances the position within the stream by one byte. (Inherited from Stream.) |